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Lines Matching defs:PhysicalDeviceFloatControlsProperties

75217   struct PhysicalDeviceFloatControlsProperties  struct
75219 using NativeType = VkPhysicalDeviceFloatControlsProperties;
75221 static const bool allowDuplicate = false;
75222 …_OR_CONSTEXPR StructureType structureType = StructureType::ePhysicalDeviceFloatControlsProperties;
75225 VULKAN_HPP_CONSTEXPR PhysicalDeviceFloatControlsProperties( in PhysicalDeviceFloatControlsProperties() argument
75267PhysicalDeviceFloatControlsProperties( VkPhysicalDeviceFloatControlsProperties const & rhs ) VULKA… in PhysicalDeviceFloatControlsProperties() function
75277 …*this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceFloatControlsProperties const *>( &r… in operator =()
75281 operator VkPhysicalDeviceFloatControlsProperties const &() const VULKAN_HPP_NOEXCEPT in operator VkPhysicalDeviceFloatControlsProperties const&()
75286 operator VkPhysicalDeviceFloatControlsProperties &() VULKAN_HPP_NOEXCEPT in operator VkPhysicalDeviceFloatControlsProperties&()
75315 reflect() const VULKAN_HPP_NOEXCEPT in reflect()
75342 bool operator==( PhysicalDeviceFloatControlsProperties const & rhs ) const VULKAN_HPP_NOEXCEPT in operator ==()
75362 bool operator!=( PhysicalDeviceFloatControlsProperties const & rhs ) const VULKAN_HPP_NOEXCEPT in operator !=()
75369 … sType = StructureType::ePhysicalDeviceFloatControlsProperties;
75370 void * pNext = {};
75371 …nce denormBehaviorIndependence = VULKAN_HPP_NAMESPACE::ShaderFloatControlsIndependence::e32BitOnly;
75372 …nce roundingModeIndependence = VULKAN_HPP_NAMESPACE::ShaderFloatControlsIndependence::e32BitOnly;
75373 … VULKAN_HPP_NAMESPACE::Bool32 shaderSignedZeroInfNanPreserveFloat16 = {};
75374 … VULKAN_HPP_NAMESPACE::Bool32 shaderSignedZeroInfNanPreserveFloat32 = {};
75375 … VULKAN_HPP_NAMESPACE::Bool32 shaderSignedZeroInfNanPreserveFloat64 = {};
75376 … VULKAN_HPP_NAMESPACE::Bool32 shaderDenormPreserveFloat16 = {};
75377 … VULKAN_HPP_NAMESPACE::Bool32 shaderDenormPreserveFloat32 = {};
75378 … VULKAN_HPP_NAMESPACE::Bool32 shaderDenormPreserveFloat64 = {};
75379 … VULKAN_HPP_NAMESPACE::Bool32 shaderDenormFlushToZeroFloat16 = {};
75380 … VULKAN_HPP_NAMESPACE::Bool32 shaderDenormFlushToZeroFloat32 = {};
75381 … VULKAN_HPP_NAMESPACE::Bool32 shaderDenormFlushToZeroFloat64 = {};
75382 … VULKAN_HPP_NAMESPACE::Bool32 shaderRoundingModeRTEFloat16 = {};
75383 … VULKAN_HPP_NAMESPACE::Bool32 shaderRoundingModeRTEFloat32 = {};
75384 … VULKAN_HPP_NAMESPACE::Bool32 shaderRoundingModeRTEFloat64 = {};
75385 … VULKAN_HPP_NAMESPACE::Bool32 shaderRoundingModeRTZFloat16 = {};
75386 … VULKAN_HPP_NAMESPACE::Bool32 shaderRoundingModeRTZFloat32 = {};
75387 … VULKAN_HPP_NAMESPACE::Bool32 shaderRoundingModeRTZFloat64 = {};