Lines Matching defs:PhysicalDeviceMultiviewFeatures
85091 struct PhysicalDeviceMultiviewFeatures struct
85093 using NativeType = VkPhysicalDeviceMultiviewFeatures;
85095 static const bool allowDuplicate = false;
85096 …_CONST_OR_CONSTEXPR StructureType structureType = StructureType::ePhysicalDeviceMultiviewFeatures;
85099 …VULKAN_HPP_CONSTEXPR PhysicalDeviceMultiviewFeatures( VULKAN_HPP_NAMESPACE::Bool32 multiview_ … in PhysicalDeviceMultiviewFeatures() function
85112 …PhysicalDeviceMultiviewFeatures( VkPhysicalDeviceMultiviewFeatures const & rhs ) VULKAN_HPP_NOEXCE… in PhysicalDeviceMultiviewFeatures() function
85122 … *this = *reinterpret_cast<VULKAN_HPP_NAMESPACE::PhysicalDeviceMultiviewFeatures const *>( &rhs ); in operator =()
85127 …AN_HPP_CONSTEXPR_14 PhysicalDeviceMultiviewFeatures & setPNext( void * pNext_ ) VULKAN_HPP_NOEXCEPT in setPNext()
85133 …viceMultiviewFeatures & setMultiview( VULKAN_HPP_NAMESPACE::Bool32 multiview_ ) VULKAN_HPP_NOEXCEPT in setMultiview()
85140 …ultiviewGeometryShader( VULKAN_HPP_NAMESPACE::Bool32 multiviewGeometryShader_ ) VULKAN_HPP_NOEXCEPT in setMultiviewGeometryShader()
85147 …TessellationShader( VULKAN_HPP_NAMESPACE::Bool32 multiviewTessellationShader_ ) VULKAN_HPP_NOEXCEPT in setMultiviewTessellationShader()
85154 operator VkPhysicalDeviceMultiviewFeatures const &() const VULKAN_HPP_NOEXCEPT in operator VkPhysicalDeviceMultiviewFeatures const&()
85159 operator VkPhysicalDeviceMultiviewFeatures &() VULKAN_HPP_NOEXCEPT in operator VkPhysicalDeviceMultiviewFeatures&()
85174 reflect() const VULKAN_HPP_NOEXCEPT in reflect()
85183 bool operator==( PhysicalDeviceMultiviewFeatures const & rhs ) const VULKAN_HPP_NOEXCEPT in operator ==()
85193 bool operator!=( PhysicalDeviceMultiviewFeatures const & rhs ) const VULKAN_HPP_NOEXCEPT in operator !=()
85200 …SPACE::StructureType sType = StructureType::ePhysicalDeviceMultiviewFeatures;
85201 void * pNext = {};
85202 VULKAN_HPP_NAMESPACE::Bool32 multiview = {};
85203 VULKAN_HPP_NAMESPACE::Bool32 multiviewGeometryShader = {};
85204 VULKAN_HPP_NAMESPACE::Bool32 multiviewTessellationShader = {};