/** * Copyright (c) 2025 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "cfg_test.h" namespace ark::es2panda::compiler { TEST_F(CFGTest, do_while_statement_01) { char const *text = R"( function main() { let i: number = 0; do { i++; } while (i < 10); let a: number = 42; } )"; CONTEXT(ES2PANDA_STATE_CHECKED, text) { CFG *cfg = GetCfg(); ASSERT_TRUE(cfg != nullptr); const ArenaSet basicBlocks = cfg->GetBasicBlocks(); ASSERT_EQ(basicBlocks.size(), EXPECTED_FOUR); auto bb1 = GetBBByID(basicBlocks, ID_01); ASSERT_NE(bb1, nullptr); auto bb2 = GetBBByID(basicBlocks, ID_02); ASSERT_NE(bb2, nullptr); auto bb3 = GetBBByID(basicBlocks, ID_03); ASSERT_NE(bb3, nullptr); auto bb4 = GetBBByID(basicBlocks, ID_04); ASSERT_NE(bb4, nullptr); ASSERT_EQ(bb1->GetSuccessors().size(), EXPECTED_ONE); ASSERT_EQ(bb1->GetPredecessors().size(), EXPECTED_ZERO); ASSERT_EQ(bb2->GetSuccessors().size(), EXPECTED_ONE); ASSERT_EQ(bb2->GetPredecessors().size(), EXPECTED_TWO); ASSERT_EQ(bb3->GetSuccessors().size(), EXPECTED_TWO); ASSERT_EQ(bb3->GetPredecessors().size(), EXPECTED_ONE); ASSERT_EQ(bb4->GetSuccessors().size(), EXPECTED_ZERO); auto bb4Predecessors = bb4->GetPredecessors(); ASSERT_EQ(bb4Predecessors.size(), EXPECTED_ONE); ASSERT_EQ(bb4Predecessors[0], bb3); } } TEST_F(CFGTest, do_while_statement_with_break) { char const *text = R"( function main() { let i: number = 1; do { if (i % 2 == 0) { break; } i++; } while (i < 10); let a: number = 42; } )"; CONTEXT(ES2PANDA_STATE_CHECKED, text) { CFG *cfg = GetCfg(); ASSERT_TRUE(cfg != nullptr); const ArenaSet basicBlocks = cfg->GetBasicBlocks(); ASSERT_EQ(basicBlocks.size(), EXPECTED_FIVE); auto bb1 = GetBBByID(basicBlocks, ID_01); ASSERT_NE(bb1, nullptr); auto bb2 = GetBBByID(basicBlocks, ID_02); ASSERT_NE(bb2, nullptr); auto bb3 = GetBBByID(basicBlocks, ID_03); ASSERT_NE(bb3, nullptr); auto bb4 = GetBBByID(basicBlocks, ID_04); ASSERT_NE(bb4, nullptr); auto bb7 = GetBBByID(basicBlocks, ID_07); ASSERT_NE(bb7, nullptr); ASSERT_EQ(bb1->GetSuccessors().size(), EXPECTED_ONE); ASSERT_EQ(bb1->GetPredecessors().size(), EXPECTED_ZERO); ASSERT_EQ(bb2->GetSuccessors().size(), EXPECTED_TWO); ASSERT_EQ(bb2->GetPredecessors().size(), EXPECTED_TWO); ASSERT_EQ(bb3->GetSuccessors().size(), EXPECTED_TWO); ASSERT_EQ(bb3->GetPredecessors().size(), EXPECTED_ONE); ASSERT_EQ(bb4->GetSuccessors().size(), EXPECTED_ZERO); auto bb4Predecessors = bb4->GetPredecessors(); ASSERT_EQ(bb4Predecessors.size(), EXPECTED_TWO); ASSERT_EQ(bb4Predecessors[0], bb3); ASSERT_EQ(bb4Predecessors[1], bb2); ASSERT_EQ(bb7->GetSuccessors().size(), EXPECTED_ONE); ASSERT_EQ(bb7->GetPredecessors().size(), EXPECTED_TWO); // NOTE: Should be 1, needs to be fixed } } TEST_F(CFGTest, do_while_statement_with_continue) { char const *text = R"( function main() { let i: number = 1; do { i++; if (i % 2 == 0) { continue; } let b = i * 3; } while (i < 10); let a: number = 42; } )"; CONTEXT(ES2PANDA_STATE_CHECKED, text) { CFG *cfg = GetCfg(); ASSERT_TRUE(cfg != nullptr); const ArenaSet basicBlocks = cfg->GetBasicBlocks(); ASSERT_EQ(basicBlocks.size(), EXPECTED_FIVE); auto bb1 = GetBBByID(basicBlocks, ID_01); ASSERT_NE(bb1, nullptr); auto bb2 = GetBBByID(basicBlocks, ID_02); ASSERT_NE(bb2, nullptr); auto bb3 = GetBBByID(basicBlocks, ID_03); ASSERT_NE(bb3, nullptr); auto bb4 = GetBBByID(basicBlocks, ID_04); ASSERT_NE(bb4, nullptr); auto bb7 = GetBBByID(basicBlocks, ID_07); ASSERT_NE(bb7, nullptr); ASSERT_EQ(bb1->GetSuccessors().size(), EXPECTED_ONE); ASSERT_EQ(bb1->GetPredecessors().size(), EXPECTED_ZERO); ASSERT_EQ(bb2->GetSuccessors().size(), EXPECTED_TWO); ASSERT_EQ(bb2->GetPredecessors().size(), EXPECTED_TWO); ASSERT_EQ(bb3->GetSuccessors().size(), EXPECTED_TWO); ASSERT_EQ(bb3->GetPredecessors().size(), EXPECTED_TWO); ASSERT_EQ(bb4->GetSuccessors().size(), EXPECTED_ZERO); auto bb4Predecessors = bb4->GetPredecessors(); ASSERT_EQ(bb4Predecessors.size(), EXPECTED_ONE); ASSERT_EQ(bb4Predecessors[0], bb3); auto bb7Successors = bb7->GetSuccessors(); ASSERT_EQ(bb7Successors.size(), EXPECTED_ONE); ASSERT_EQ(bb7Successors[0], bb3); auto bb7Predecessors = bb7->GetPredecessors(); ASSERT_EQ(bb7Predecessors.size(), EXPECTED_TWO); // NOTE: Should be 1, needs to be fixed } } } // namespace ark::es2panda::compiler