/* * Copyright (c) 2024 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef SRC_INSPECTOR_SOCKET_H_ #define SRC_INSPECTOR_SOCKET_H_ #include #include #include "inspector_utils.h" #include "uv.h" namespace jsvm { namespace inspector { class ProtocolHandler; // HTTP Wrapper around a uv_tcp_t class InspectorSocket { private: InspectorSocket() = default; public: using Pointer = std::unique_ptr; InspectorSocket(const InspectorSocket&) = delete; InspectorSocket& operator=(const InspectorSocket&) = delete; ~InspectorSocket(); class Delegate { public: virtual void OnWsFrame(const std::vector& frame) = 0; virtual ~Delegate() = default; virtual void OnHttpGet(const std::string& host, const std::string& path) = 0; virtual void OnSocketUpgrade(const std::string& host, const std::string& path, const std::string& acceptKey) = 0; }; using DelegatePointer = std::unique_ptr; static Pointer Accept(uv_stream_t* server, DelegatePointer delegate); void AcceptUpgrade(const std::string& acceptKey); void SwitchProtocol(ProtocolHandler* handler); void Write(const char* data, size_t len); void CancelHandshake(); std::string GetHost(); private: static void Shutdown(ProtocolHandler* handler); DeleteFnPtr protocolHandler; }; } // namespace inspector } // namespace jsvm #endif // SRC_INSPECTOR_SOCKET_H_