/* * Copyright (c) 2025 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef I_ON_SCREEN_ALGORITHM_H #define I_ON_SCREEN_ALGORITHM_H #include "on_screen_data.h" namespace OHOS { namespace Msdp { namespace DeviceStatus { namespace OnScreen { class IOnScreenAlgorithm { public: IOnScreenAlgorithm() = default; virtual ~IOnScreenAlgorithm() = default; virtual int32_t GetPageContent(const OnScreenCallingContext &context, const ContentOption &option, PageContent &pageContent) = 0; virtual int32_t SendControlEvent(const OnScreenCallingContext &context, const ControlEvent &event) = 0; }; } // namespace OnScreen } // namespace DeviceStatus } // namespace Msdp } // namespace OHOS #endif // I_ON_SCREEN_ALGORITHM_H