/* * Copyright (c) 2021 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef MISCDEVICE_COMMON_H #define MISCDEVICE_COMMON_H #include "vibrator_agent_type.h" namespace OHOS { namespace Sensors { // These LightId correspond to logical lights enum LightId { LIGHT_ID_LED = 0, LIGHT_ID_KEYBOARD, LIGHT_ID_BUTTONS, LIGHT_ID_BELT, UNKNOWN, }; // MISC device support id enum class MiscdeviceDeviceId { LED = 0, VIBRATOR, UNKNOWN }; constexpr int32_t THREADSLEEPTIME = 500; typedef struct VibratorEffectParameter { int32_t loopCount = 1; int32_t usage = USAGE_UNKNOWN; bool systemUsage = false; uint32_t sessionId = 0; VibratorParameter vibratorParameter; }VibratorEffectParameter; typedef struct PrimitiveEffect { int32_t intensity = 0; int32_t usage = 0; bool systemUsage; int32_t count = 0; } PrimitiveEffect; class MiscdeviceCommon { public: MiscdeviceCommon() = default; ~MiscdeviceCommon() = default; }; } // namespace Sensors } // namespace OHOS #endif // MISCDEVICE_COMMON_H