/* * Copyright (c) 2025 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ABILITY_ABILITY_RUNTIME_JS_RUNTIME_COMMON_H #define ABILITY_ABILITY_RUNTIME_JS_RUNTIME_COMMON_H #include "native_engine/native_engine.h" namespace OHOS { namespace AbilityRuntime { class JsRuntimeCommon { public: JsRuntimeCommon(const JsRuntimeCommon&) = delete; JsRuntimeCommon& operator=(const JsRuntimeCommon&) = delete; static JsRuntimeCommon& GetInstance(); bool IsDebugMode(); bool IsDebugApp(); bool IsNativeStart(); void SetDebugMode(bool isDebugMode); void SetDebugApp(bool isDebugApp); void SetNativeStart(bool isNativeStart); napi_status StartDebugMode(NativeEngine* nativeEngine, const std::string& threadName); napi_status StopDebugMode(NativeEngine* nativeEngine); void StartDebuggerModule(bool isDebugApp, bool isNativeStart); private: JsRuntimeCommon(); ~JsRuntimeCommon(); std::atomic debugMode_ = false; std::atomic debugApp_ = false; std::atomic nativeStart_ = false; }; } // namespace AbilityRuntime } // namespace OHOS #endif // ABILITY_ABILITY_RUNTIME_JS_RUNTIME_COMMON_H