/* * Copyright (c) 2024 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef GRAPHICS_EFFECT_GE_VISUAL_EFFECT_CONTAINER_H #define GRAPHICS_EFFECT_GE_VISUAL_EFFECT_CONTAINER_H #include "ge_visual_effect.h" namespace OHOS { namespace Rosen { namespace Drawing { class GE_EXPORT GEVisualEffectContainer { public: GEVisualEffectContainer(); ~GEVisualEffectContainer() = default; void AddToChainedFilter(std::shared_ptr visualEffect); const std::vector>& GetFilters() const { return filterVec_; } void UpdateCacheDataFrom(const std::shared_ptr& ge); void SetGeometry(const Drawing::Canvas& canvas, float geoWidth, float geoHeight); void SetDisplayHeadroom(float headroom); private: std::shared_ptr GetGEVisualEffect(const std::string& name); std::vector> filterVec_; }; } // namespace Drawing } // namespace Rosen } // namespace OHOS #endif // GRAPHICS_EFFECT_GE_VISUAL_EFFECT_CONTAINER_H