/* * Copyright (c) 2025 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef OHOS_ROSEN_UI_EFFECT_CONTROLLR_MANAGER_H #define OHOS_ROSEN_UI_EFFECT_CONTROLLR_MANAGER_H #include #include "ui_effect_controller.h" #include "ui_effect_controller_client_interface.h" #include "ui_effect_controller_common.h" #include "wm_common.h" #include "wm_single_instance.h" namespace OHOS::Rosen { class UIEffectManager { WM_DECLARE_SINGLE_INSTANCE(UIEffectManager) public: using NotifyUIEffectSetParamFunc = UIEffectController::SetParamsFunc; using NotifyUIEffectAnimateToFunc = UIEffectController::AnimateToFunc; using ControllerList = std::tuple, sptr, sptr>; void RegisterUIEffectSetParamsCallback(NotifyUIEffectSetParamFunc func); void RegisterUIEffectAnimateToCallback(NotifyUIEffectAnimateToFunc func); WMError CreateUIEffectController(const sptr& controllerClient, sptr& controller, int32_t& controllerId); NotifyUIEffectSetParamFunc onUIEffectSetParams_; NotifyUIEffectAnimateToFunc onUIEffectAnimateTo_; void EraseUIEffectController(int32_t id); void SetUIEffectControllerAliveState(int32_t id, bool isAlive); private: bool IsControllerListValid(const ControllerList& list) const; std::mutex UIEffectControllerMapMutex_; std::unordered_map UIEffectControllerMap_; }; } #endif