/* * Copyright (c) 2024 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "LocalSocket.h" #include "MockGlobalResult.h" LocalSocket::LocalSocket() {} LocalSocket::~LocalSocket() {} bool LocalSocket::ConnectToServer(std::string name, OpenMode openMode, TransMode transMode) { return true; } void LocalSocket::DisconnectFromServer() { g_disconnectFromServer = false; } std::string LocalSocket::GetCommandPipeName(std::string baseName) const { return "/tmp/phone_commandPipe"; } std::string LocalSocket::GetTracePipeName(std::string baseName) const { return "/tmp/phone"; } const LocalSocket& LocalSocket::operator>>(std::string& data) const { g_input = true; return *this; } const LocalSocket& LocalSocket::operator<<(const std::string data) const { g_output = true; return *this; } int64_t LocalSocket::ReadData(char* data, size_t length) const { return length; } size_t LocalSocket::WriteData(const void* data, size_t length) const { return length; }