// // // Copyright 2023 gRPC authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // // #include #include #include #include #include #include #include #include "absl/flags/flag.h" #include "absl/flags/parse.h" #ifdef BAZEL_BUILD #include "examples/protos/helloworld.grpc.pb.h" #else #include "helloworld.grpc.pb.h" #endif ABSL_FLAG(std::string, target, "localhost:50051", "Server address"); using grpc::Channel; using grpc::ClientContext; using grpc::Status; using helloworld::Greeter; using helloworld::HelloReply; using helloworld::HelloRequest; class GreeterClient { public: GreeterClient(std::shared_ptr channel) : stub_(Greeter::NewStub(channel)) {} // Assembles the client's payload, sends it and presents the response back // from the server. std::string SayHello(const std::string& user, bool wait_for_ready) { HelloRequest request; request.set_name(user); HelloReply reply; ClientContext context; context.set_wait_for_ready(wait_for_ready); std::mutex mu; std::condition_variable cv; bool done = false; Status status; stub_->async()->SayHello(&context, &request, &reply, [&mu, &cv, &done, &status](Status s) { status = std::move(s); std::lock_guard lock(mu); done = true; cv.notify_one(); }); std::unique_lock lock(mu); while (!done) { cv.wait(lock); } if (status.ok()) { return reply.message(); } else { std::cout << status.error_code() << ": " << status.error_message() << "\n"; return "RPC failed"; } } private: std::unique_ptr stub_; }; int main(int argc, char** argv) { absl::ParseCommandLine(argc, argv); std::string target_str = absl::GetFlag(FLAGS_target); GreeterClient greeter( grpc::CreateChannel(target_str, grpc::InsecureChannelCredentials())); std::string user("world"); // First send an RPC without wait_for_ready. If the server is not running, // this RPC will fail immediately. std::cout << "Greeter received: " << greeter.SayHello(user, /*wait_for_ready=*/false) << "\n"; std::cout << "\nWe will now send RPCs with wait_for_ready set. If the " "server is not running already, please start it now.\n"; // Now send RPC with wait_for_ready for set. Even if the server is not // running, the RPC will still wait for the deadline to expire before // failing. std::cout << "Greeter received: " << greeter.SayHello(user, /*wait_for_ready=*/true) << "\n"; return 0; }