/* * Copyright © 2019 Red Hat Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ /** * \file * * Lower image operations by turning the image_deref_* into a image_* on an * index number or bindless_image_* intrinsic on a load_deref of the previous * deref source. All applicable indicies are also set so that fetching the * variable in the backend wouldn't be needed anymore. */ #include "compiler/nir/nir.h" #include "compiler/nir/nir_builder.h" #include "compiler/nir/nir_deref.h" #include "compiler/glsl/gl_nir.h" static void type_size_align_1(const struct glsl_type *type, unsigned *size, unsigned *align) { unsigned s; if (glsl_type_is_array(type)) s = glsl_get_aoa_size(type); else s = 1; *size = s; *align = s; } static bool lower_instr(nir_builder *b, nir_instr *instr, void *cb_data) { if (instr->type != nir_instr_type_intrinsic) return false; bool bindless_only = *(bool *)cb_data; nir_intrinsic_instr *intrinsic = nir_instr_as_intrinsic(instr); nir_deref_instr *deref; nir_variable *var; switch (intrinsic->intrinsic) { case nir_intrinsic_image_deref_atomic: case nir_intrinsic_image_deref_atomic_swap: case nir_intrinsic_image_deref_load: case nir_intrinsic_image_deref_samples: case nir_intrinsic_image_deref_size: case nir_intrinsic_image_deref_samples_identical: case nir_intrinsic_image_deref_descriptor_amd: case nir_intrinsic_image_deref_store: { deref = nir_src_as_deref(intrinsic->src[0]); var = nir_deref_instr_get_variable(deref); break; } default: return false; } bool bindless = var->data.mode != nir_var_image || var->data.bindless; if (bindless_only && !bindless) return false; b->cursor = nir_before_instr(instr); nir_def *src; int range_base = 0; if (bindless) { src = nir_load_deref(b, deref); } else if (b->shader->options->lower_image_offset_to_range_base) { src = nir_build_deref_offset(b, deref, type_size_align_1); range_base = var->data.driver_location; } else { src = nir_iadd_imm(b, nir_build_deref_offset(b, deref, type_size_align_1), var->data.driver_location); } nir_rewrite_image_intrinsic(intrinsic, src, bindless); if (!bindless) nir_intrinsic_set_range_base(intrinsic, range_base); return true; } bool gl_nir_lower_images(nir_shader *shader, bool bindless_only) { return nir_shader_instructions_pass(shader, lower_instr, nir_metadata_control_flow, &bindless_only); }