/* * Copyright (c) 2020 Lima Project * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #include "nir.h" #include "nir_builder.h" #include "lima_ir.h" static bool lima_nir_duplicate_intrinsic(nir_builder *b, nir_intrinsic_instr *itr, nir_intrinsic_op op) { nir_intrinsic_instr *last_dupl = NULL; nir_instr *last_parent_instr = NULL; nir_foreach_use_safe(use_src, &itr->def) { nir_intrinsic_instr *dupl; if (last_parent_instr != nir_src_parent_instr(use_src)) { /* if ssa use, clone for the target block */ b->cursor = nir_before_instr(nir_src_parent_instr(use_src)); dupl = nir_intrinsic_instr_create(b->shader, op); dupl->num_components = itr->num_components; memcpy(dupl->const_index, itr->const_index, sizeof(itr->const_index)); dupl->src[0].ssa = itr->src[0].ssa; nir_def_init(&dupl->instr, &dupl->def, dupl->num_components, itr->def.bit_size); dupl->instr.pass_flags = 1; nir_builder_instr_insert(b, &dupl->instr); } else { dupl = last_dupl; } nir_src_rewrite(use_src, &dupl->def); last_parent_instr = nir_src_parent_instr(use_src); last_dupl = dupl; } last_dupl = NULL; nir_if *last_parent_if = NULL; nir_foreach_if_use_safe(use_src, &itr->def) { nir_intrinsic_instr *dupl; nir_if *nif = nir_src_parent_if(use_src); if (last_parent_if != nif) { /* if 'if use', clone where it is */ b->cursor = nir_before_instr(&itr->instr); dupl = nir_intrinsic_instr_create(b->shader, op); dupl->num_components = itr->num_components; memcpy(dupl->const_index, itr->const_index, sizeof(itr->const_index)); dupl->src[0].ssa = itr->src[0].ssa; nir_def_init(&dupl->instr, &dupl->def, dupl->num_components, itr->def.bit_size); dupl->instr.pass_flags = 1; nir_builder_instr_insert(b, &dupl->instr); } else { dupl = last_dupl; } nir_src_rewrite(&nir_src_parent_if(use_src)->condition, &dupl->def); last_parent_if = nif; last_dupl = dupl; } nir_instr_remove(&itr->instr); return true; } static void lima_nir_duplicate_intrinsic_impl(nir_shader *shader, nir_function_impl *impl, nir_intrinsic_op op) { nir_builder builder = nir_builder_create(impl); nir_foreach_block(block, impl) { nir_foreach_instr(instr, block) { instr->pass_flags = 0; } nir_foreach_instr_safe(instr, block) { if (instr->type != nir_instr_type_intrinsic) continue; nir_intrinsic_instr *itr = nir_instr_as_intrinsic(instr); if (itr->intrinsic != op) continue; if (itr->instr.pass_flags) continue; lima_nir_duplicate_intrinsic(&builder, itr, op); } } nir_metadata_preserve(impl, nir_metadata_control_flow); } /* Duplicate load uniforms for every user. * Helps by utilizing the load uniform instruction slots that would * otherwise stay empty, and reduces register pressure. */ void lima_nir_duplicate_load_uniforms(nir_shader *shader) { nir_foreach_function_impl(impl, shader) { lima_nir_duplicate_intrinsic_impl(shader, impl, nir_intrinsic_load_uniform); } } /* Duplicate load inputs for every user. * Helps by utilizing the load input instruction slots that would * otherwise stay empty, and reduces register pressure. */ void lima_nir_duplicate_load_inputs(nir_shader *shader) { nir_foreach_function_impl(impl, shader) { lima_nir_duplicate_intrinsic_impl(shader, impl, nir_intrinsic_load_input); } }