/* * Authors: * Adam Rak * SPDX-License-Identifier: MIT */ #ifndef COMPUTE_MEMORY_POOL #define COMPUTE_MEMORY_POOL #include #define ITEM_MAPPED_FOR_READING (1<<0) #define ITEM_MAPPED_FOR_WRITING (1<<1) #define ITEM_FOR_PROMOTING (1<<2) #define ITEM_FOR_DEMOTING (1<<3) #define POOL_FRAGMENTED (1<<0) struct compute_memory_pool; struct compute_memory_item { int64_t id; /**< ID of the memory chunk */ uint32_t status; /**< Will track the status of the item */ /** Start pointer in dwords relative in the pool bo. If an item * is unallocated, then this value must be -1 to indicate this. */ int64_t start_in_dw; int64_t size_in_dw; /**< Size of the chunk in dwords */ /** Intermediate buffer associated with an item. It is used mainly for mapping * items against it. They are listed in the pool's unallocated list */ struct r600_resource *real_buffer; struct compute_memory_pool* pool; struct list_head link; }; struct compute_memory_pool { int64_t next_id; /**< For generating unique IDs for memory chunks */ int64_t size_in_dw; /**< Size of the pool in dwords */ struct r600_resource *bo; /**< The pool buffer object resource */ struct r600_screen *screen; uint32_t *shadow; /**< host copy of the pool, used for growing the pool */ uint32_t status; /**< Status of the pool */ /** Allocated memory items in the pool, they must be ordered by "start_in_dw" */ struct list_head *item_list; /** Unallocated memory items, this list contains all the items that aren't * yet in the pool */ struct list_head *unallocated_list; }; static inline int is_item_in_pool(struct compute_memory_item *item) { return item->start_in_dw != -1; } static inline int is_item_user_ptr(struct compute_memory_item *item) { assert(item->real_buffer); return item->real_buffer->b.is_user_ptr; } struct compute_memory_pool* compute_memory_pool_new(struct r600_screen *rscreen); void compute_memory_pool_delete(struct compute_memory_pool* pool); int compute_memory_finalize_pending(struct compute_memory_pool* pool, struct pipe_context * pipe); void compute_memory_demote_item(struct compute_memory_pool *pool, struct compute_memory_item *item, struct pipe_context *pipe); void compute_memory_free(struct compute_memory_pool* pool, int64_t id); struct compute_memory_item* compute_memory_alloc(struct compute_memory_pool* pool, int64_t size_in_dw); #endif