/* * Copyright 2021 Google LLC * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef skgpu_CommandBuffer_DEFINED #define skgpu_CommandBuffer_DEFINED #include "experimental/graphite/src/DrawTypes.h" #include "include/core/SkColor.h" #include "include/core/SkRect.h" #include "include/core/SkRefCnt.h" #include "include/private/SkTArray.h" struct SkIRect; namespace skgpu { class Buffer; class Gpu; class GraphicsPipeline; class Texture; class TextureProxy; struct AttachmentDesc { sk_sp fTextureProxy; LoadOp fLoadOp; StoreOp fStoreOp; }; struct RenderPassDesc { AttachmentDesc fColorAttachment; std::array fClearColor; AttachmentDesc fColorResolveAttachment; AttachmentDesc fStencilDepthAttachment; uint32_t fClearStencil; float fClearDepth; // TODO: // * bounds (TBD whether exact bounds vs. granular) // * input attachments }; class CommandBuffer : public SkRefCnt { public: ~CommandBuffer() override { this->releaseResources(); } bool hasWork() { return fHasWork; } void trackResource(sk_sp resource) { fTrackedResources.push_back(std::move(resource)); } void beginRenderPass(const RenderPassDesc&); virtual void endRenderPass() = 0; //--------------------------------------------------------------- // Can only be used within renderpasses //--------------------------------------------------------------- void bindGraphicsPipeline(sk_sp graphicsPipeline); void bindUniformBuffer(sk_sp, size_t bufferOffset); void bindVertexBuffers(sk_sp vertexBuffer, size_t vertexOffset, sk_sp instanceBuffer, size_t instanceOffset); void bindIndexBuffer(sk_sp indexBuffer, size_t bufferOffset); void draw(PrimitiveType type, unsigned int baseVertex, unsigned int vertexCount) { this->onDraw(type, baseVertex, vertexCount); fHasWork = true; } void drawIndexed(PrimitiveType type, unsigned int baseIndex, unsigned int indexCount, unsigned int baseVertex) { this->onDrawIndexed(type, baseIndex, indexCount, baseVertex); fHasWork = true; } void drawInstanced(PrimitiveType type, unsigned int baseVertex, unsigned int vertexCount, unsigned int baseInstance, unsigned int instanceCount) { this->onDrawInstanced(type, baseVertex, vertexCount, baseInstance, instanceCount); fHasWork = true; } void drawIndexedInstanced(PrimitiveType type, unsigned int baseIndex, unsigned int indexCount, unsigned int baseVertex, unsigned int baseInstance, unsigned int instanceCount) { this->onDrawIndexedInstanced(type, baseIndex, indexCount, baseVertex, baseInstance, instanceCount); fHasWork = true; } //--------------------------------------------------------------- // Can only be used outside renderpasses //--------------------------------------------------------------- void copyTextureToBuffer(sk_sp, SkIRect srcRect, sk_sp, size_t bufferOffset, size_t bufferRowBytes); protected: CommandBuffer(); private: void releaseResources(); virtual void onBeginRenderPass(const RenderPassDesc&) = 0; virtual void onBindGraphicsPipeline(const GraphicsPipeline*) = 0; virtual void onBindUniformBuffer(const Buffer*, size_t bufferOffset) = 0; virtual void onBindVertexBuffers(const Buffer* vertexBuffer, size_t vertexOffset, const Buffer* instanceBuffer, size_t instanceOffset) = 0; virtual void onBindIndexBuffer(const Buffer* indexBuffer, size_t bufferOffset) = 0; virtual void onDraw(PrimitiveType type, unsigned int baseVertex, unsigned int vertexCount) = 0; virtual void onDrawIndexed(PrimitiveType type, unsigned int baseIndex, unsigned int indexCount, unsigned int baseVertex) = 0; virtual void onDrawInstanced(PrimitiveType type, unsigned int baseVertex, unsigned int vertexCount, unsigned int baseInstance, unsigned int instanceCount) = 0; virtual void onDrawIndexedInstanced(PrimitiveType type, unsigned int baseIndex, unsigned int indexCount, unsigned int baseVertex, unsigned int baseInstance, unsigned int instanceCount) = 0; virtual void onCopyTextureToBuffer(const Texture*, SkIRect srcRect, const Buffer*, size_t bufferOffset, size_t bufferRowBytes) = 0; bool fHasWork = false; inline static constexpr int kInitialTrackedResourcesCount = 32; SkSTArray> fTrackedResources; }; } // namespace skgpu #endif // skgpu_CommandBuffer_DEFINED