/* * Copyright (c) 2024 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "src/gpu/ops/BlurOp.h" #include "src/gpu/GrOpFlushState.h" #include "src/gpu/GrOpsRenderPass.h" namespace skgpu::v1 { BlurOp::BlurOp(GrSurfaceProxyView proxyView, const SkBlurArg& blurArg) : GrOp(ClassID()), fProxyView(proxyView), skBlurArg(blurArg) { this->setBounds(skBlurArg.srcRect, HasAABloat::kNo, IsHairline::kNo); } GrOp::CombineResult BlurOp::onCombineIfPossible(GrOp* t, SkArenaAlloc*, const GrCaps& caps) { return CombineResult::kCannotCombine; } void BlurOp::onExecute(GrOpFlushState* state, const SkRect& chainBounds) { SkASSERT(state->opsRenderPass()); state->opsRenderPass()->drawBlurImage(fProxyView, skBlurArg); } } // namespace skgpu::v1