Searched +defs:B +defs:e (Results 1 – 1 of 1) sorted by relevance
98 inline float SafePow(float x, float e) in SafePow()127 float e = 0.0f; member196 const float e = 0.14f; in ACESToneMapping() local215 const Vector2f& B = basePoints[2]; in GenRGBToXYZMatrix() local