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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/
Dformatutils9.cpp476 struct ConversionRule : Cast<typename GLToCType<fromType>::type, typename D3DToCType<toType>::type> struct
481 struct ConversionRule<fromType, true, D3DVT_FLOAT> : Normalize<typename GLToCType<fromType>::type> struct
487 struct ConversionRule<GL_FIXED, true, D3DVT_FLOAT> : FixedToFloat<GLint, 16> struct
490 struct ConversionRule<GL_FIXED, false, D3DVT_FLOAT> : FixedToFloat<GLint, 16> struct