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Searched defs:CreateDescriptorSets (Results 1 – 6 of 6) sorted by relevance

/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
Drender_node_default_shadows_blur.cpp275 void RenderNodeDefaultShadowsBlur::CreateDescriptorSets() in CreateDescriptorSets() function in RenderNodeDefaultShadowsBlur
Drender_node_default_material_deferred_shading.cpp425 void RenderNodeDefaultMaterialDeferredShading::CreateDescriptorSets() in CreateDescriptorSets() function in RenderNodeDefaultMaterialDeferredShading
Drender_node_default_env.cpp458 void RenderNodeDefaultEnv::CreateDescriptorSets() in CreateDescriptorSets() function in RenderNodeDefaultEnv
/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
Dnode_context_descriptor_set_manager.cpp268 vector<RenderHandleReference> DescriptorSetManager::CreateDescriptorSets(const string_view name, in CreateDescriptorSets() function in DescriptorSetManager
596 vector<RenderHandle> NodeContextDescriptorSetManager::CreateDescriptorSets( in CreateDescriptorSets() function in NodeContextDescriptorSetManager
/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
Dnode_context_descriptor_set_manager_gles.cpp221 void DescriptorSetManagerGles::CreateDescriptorSets(const uint32_t arrayIndex, const uint32_t descr… in CreateDescriptorSets() function in DescriptorSetManagerGles
/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
Dnode_context_descriptor_set_manager_vk.cpp477 void DescriptorSetManagerVk::CreateDescriptorSets(const uint32_t arrayIndex, const uint32_t descrip… in CreateDescriptorSets() function in DescriptorSetManagerVk