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1 //
2 //
3 // Copyright 2018 gRPC authors.
4 //
5 // Licensed under the Apache License, Version 2.0 (the "License");
6 // you may not use this file except in compliance with the License.
7 // You may obtain a copy of the License at
8 //
9 //     http://www.apache.org/licenses/LICENSE-2.0
10 //
11 // Unless required by applicable law or agreed to in writing, software
12 // distributed under the License is distributed on an "AS IS" BASIS,
13 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 // See the License for the specific language governing permissions and
15 // limitations under the License.
16 //
17 //
18 #include "test/core/tsi/alts/fake_handshaker/fake_handshaker_server.h"
19 
20 #include <grpc/grpc.h>
21 #include <grpcpp/impl/sync.h>
22 #include <grpcpp/security/server_credentials.h>
23 #include <grpcpp/server.h>
24 #include <grpcpp/server_builder.h>
25 #include <grpcpp/server_context.h>
26 #include <grpcpp/support/async_stream.h>
27 
28 #include <memory>
29 #include <sstream>
30 #include <string>
31 
32 #include "absl/log/check.h"
33 #include "absl/log/log.h"
34 #include "absl/strings/str_format.h"
35 #include "src/core/util/crash.h"
36 #include "test/core/tsi/alts/fake_handshaker/handshaker.grpc.pb.h"
37 #include "test/core/tsi/alts/fake_handshaker/handshaker.pb.h"
38 #include "test/core/tsi/alts/fake_handshaker/transport_security_common.pb.h"
39 
40 // Fake handshake messages.
41 constexpr char kClientInitFrame[] = "ClientInit";
42 constexpr char kServerFrame[] = "ServerInitAndFinished";
43 constexpr char kClientFinishFrame[] = "ClientFinished";
44 // Error messages.
45 constexpr char kInvalidFrameError[] = "Invalid input frame.";
46 constexpr char kWrongStateError[] = "Wrong handshake state.";
47 
48 namespace grpc {
49 namespace gcp {
50 
51 // FakeHandshakeService implements a fake handshaker service using a fake key
52 // exchange protocol. The fake key exchange protocol is a 3-message protocol:
53 // - Client first sends ClientInit message to Server.
54 // - Server then sends ServerInitAndFinished message back to Client.
55 // - Client finally sends ClientFinished message to Server.
56 // This fake handshaker service is intended for ALTS integration testing without
57 // relying on real ALTS handshaker service inside GCE.
58 // It is thread-safe.
59 class FakeHandshakerService : public HandshakerService::Service {
60  public:
FakeHandshakerService(const std::string & peer_identity)61   explicit FakeHandshakerService(const std::string& peer_identity)
62       : peer_identity_(peer_identity) {}
63 
DoHandshake(ServerContext *,ServerReaderWriter<HandshakerResp,HandshakerReq> * stream)64   Status DoHandshake(
65       ServerContext* /*server_context*/,
66       ServerReaderWriter<HandshakerResp, HandshakerReq>* stream) override {
67     Status status;
68     HandshakerContext context;
69     HandshakerReq request;
70     HandshakerResp response;
71     VLOG(2) << "Start a new handshake.";
72     while (stream->Read(&request)) {
73       status = ProcessRequest(&context, request, &response);
74       if (!status.ok()) return WriteErrorResponse(stream, status);
75       stream->Write(response);
76       if (context.state == COMPLETED) return Status::OK;
77       request.Clear();
78     }
79     return Status::OK;
80   }
81 
82  private:
83   // HandshakeState is used by fake handshaker server to keep track of client's
84   // handshake status. In the beginning of a handshake, the state is INITIAL.
85   // If start_client or start_server request is called, the state becomes at
86   // least STARTED. When the handshaker server produces the first fame, the
87   // state becomes SENT. After the handshaker server processes the final frame
88   // from the peer, the state becomes COMPLETED.
89   enum HandshakeState { INITIAL, STARTED, SENT, COMPLETED };
90 
91   struct HandshakerContext {
92     bool is_client = true;
93     HandshakeState state = INITIAL;
94   };
95 
ProcessRequest(HandshakerContext * context,const HandshakerReq & request,HandshakerResp * response)96   Status ProcessRequest(HandshakerContext* context,
97                         const HandshakerReq& request,
98                         HandshakerResp* response) {
99     CHECK(context != nullptr);
100     CHECK_NE(response, nullptr);
101     response->Clear();
102     if (request.has_client_start()) {
103       VLOG(2) << "Process client start request.";
104       return ProcessClientStart(context, request.client_start(), response);
105     } else if (request.has_server_start()) {
106       VLOG(2) << "Process server start request.";
107       return ProcessServerStart(context, request.server_start(), response);
108     } else if (request.has_next()) {
109       VLOG(2) << "Process next request.";
110       return ProcessNext(context, request.next(), response);
111     }
112     return Status(StatusCode::INVALID_ARGUMENT, "Request is empty.");
113   }
114 
ProcessClientStart(HandshakerContext * context,const StartClientHandshakeReq & request,HandshakerResp * response)115   Status ProcessClientStart(HandshakerContext* context,
116                             const StartClientHandshakeReq& request,
117                             HandshakerResp* response) {
118     CHECK(context != nullptr);
119     CHECK_NE(response, nullptr);
120     // Checks request.
121     if (context->state != INITIAL) {
122       return Status(StatusCode::FAILED_PRECONDITION, kWrongStateError);
123     }
124     if (request.application_protocols_size() == 0) {
125       return Status(StatusCode::INVALID_ARGUMENT,
126                     "At least one application protocol needed.");
127     }
128     if (request.record_protocols_size() == 0) {
129       return Status(StatusCode::INVALID_ARGUMENT,
130                     "At least one record protocol needed.");
131     }
132     // Sets response.
133     response->set_out_frames(kClientInitFrame);
134     response->set_bytes_consumed(0);
135     response->mutable_status()->set_code(StatusCode::OK);
136     // Updates handshaker context.
137     context->is_client = true;
138     context->state = SENT;
139     return Status::OK;
140   }
141 
ProcessServerStart(HandshakerContext * context,const StartServerHandshakeReq & request,HandshakerResp * response)142   Status ProcessServerStart(HandshakerContext* context,
143                             const StartServerHandshakeReq& request,
144                             HandshakerResp* response) {
145     CHECK(context != nullptr);
146     CHECK_NE(response, nullptr);
147     // Checks request.
148     if (context->state != INITIAL) {
149       return Status(StatusCode::FAILED_PRECONDITION, kWrongStateError);
150     }
151     if (request.application_protocols_size() == 0) {
152       return Status(StatusCode::INVALID_ARGUMENT,
153                     "At least one application protocol needed.");
154     }
155     if (request.handshake_parameters().empty()) {
156       return Status(StatusCode::INVALID_ARGUMENT,
157                     "At least one set of handshake parameters needed.");
158     }
159     // Sets response.
160     if (request.in_bytes().empty()) {
161       // start_server request does not have in_bytes.
162       response->set_bytes_consumed(0);
163       context->state = STARTED;
164     } else {
165       // start_server request has in_bytes.
166       if (request.in_bytes() == kClientInitFrame) {
167         response->set_out_frames(kServerFrame);
168         response->set_bytes_consumed(strlen(kClientInitFrame));
169         context->state = SENT;
170       } else {
171         return Status(StatusCode::UNKNOWN, kInvalidFrameError);
172       }
173     }
174     response->mutable_status()->set_code(StatusCode::OK);
175     context->is_client = false;
176     return Status::OK;
177   }
178 
ProcessNext(HandshakerContext * context,const NextHandshakeMessageReq & request,HandshakerResp * response)179   Status ProcessNext(HandshakerContext* context,
180                      const NextHandshakeMessageReq& request,
181                      HandshakerResp* response) {
182     CHECK(context != nullptr);
183     CHECK_NE(response, nullptr);
184     if (context->is_client) {
185       // Processes next request on client side.
186       if (context->state != SENT) {
187         return Status(StatusCode::FAILED_PRECONDITION, kWrongStateError);
188       }
189       if (request.in_bytes() != kServerFrame) {
190         return Status(StatusCode::UNKNOWN, kInvalidFrameError);
191       }
192       response->set_out_frames(kClientFinishFrame);
193       response->set_bytes_consumed(strlen(kServerFrame));
194       context->state = COMPLETED;
195     } else {
196       // Processes next request on server side.
197       HandshakeState current_state = context->state;
198       if (current_state == STARTED) {
199         if (request.in_bytes() != kClientInitFrame) {
200           return Status(StatusCode::UNKNOWN, kInvalidFrameError);
201         }
202         response->set_out_frames(kServerFrame);
203         response->set_bytes_consumed(strlen(kClientInitFrame));
204         context->state = SENT;
205       } else if (current_state == SENT) {
206         // Client finish frame may be sent along with the first payload from the
207         // client, handshaker only consumes the client finish frame.
208         if (request.in_bytes().substr(0, strlen(kClientFinishFrame)) !=
209             kClientFinishFrame) {
210           return Status(StatusCode::UNKNOWN, kInvalidFrameError);
211         }
212         response->set_bytes_consumed(strlen(kClientFinishFrame));
213         context->state = COMPLETED;
214       } else {
215         return Status(StatusCode::FAILED_PRECONDITION, kWrongStateError);
216       }
217     }
218     // At this point, processing next request succeeded.
219     response->mutable_status()->set_code(StatusCode::OK);
220     if (context->state == COMPLETED) {
221       *response->mutable_result() = GetHandshakerResult();
222     }
223     return Status::OK;
224   }
225 
WriteErrorResponse(ServerReaderWriter<HandshakerResp,HandshakerReq> * stream,const Status & status)226   Status WriteErrorResponse(
227       ServerReaderWriter<HandshakerResp, HandshakerReq>* stream,
228       const Status& status) {
229     CHECK(!status.ok());
230     HandshakerResp response;
231     response.mutable_status()->set_code(status.error_code());
232     response.mutable_status()->set_details(status.error_message());
233     stream->Write(response);
234     return status;
235   }
236 
GetHandshakerResult()237   HandshakerResult GetHandshakerResult() {
238     HandshakerResult result;
239     result.set_application_protocol("grpc");
240     result.set_record_protocol("ALTSRP_GCM_AES128_REKEY");
241     result.mutable_peer_identity()->set_service_account(peer_identity_);
242     result.mutable_local_identity()->set_service_account("local_identity");
243     string key(1024, '\0');
244     result.set_key_data(key);
245     result.set_max_frame_size(16384);
246     result.mutable_peer_rpc_versions()->mutable_max_rpc_version()->set_major(2);
247     result.mutable_peer_rpc_versions()->mutable_max_rpc_version()->set_minor(1);
248     result.mutable_peer_rpc_versions()->mutable_min_rpc_version()->set_major(2);
249     result.mutable_peer_rpc_versions()->mutable_min_rpc_version()->set_minor(1);
250     return result;
251   }
252 
253   const std::string peer_identity_;
254 };
255 
CreateFakeHandshakerService(const std::string & peer_identity)256 std::unique_ptr<grpc::Service> CreateFakeHandshakerService(
257     const std::string& peer_identity) {
258   return std::unique_ptr<grpc::Service>{
259       new grpc::gcp::FakeHandshakerService(peer_identity)};
260 }
261 
262 }  // namespace gcp
263 }  // namespace grpc
264