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1 /**
2  * Copyright 2022 Huawei Technologies Co., Ltd
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include "include/backend/data_queue/data_queue.h"
18 #include "utils/ms_context.h"
19 #include "runtime/hardware/device_context_manager.h"
20 
21 namespace mindspore {
22 namespace device {
DataQueue(const std::string & channel_name,const size_t capacity)23 DataQueue::DataQueue(const std::string &channel_name, const size_t capacity)
24     : channel_name_(channel_name), head_(0), tail_(0), size_(0), capacity_(capacity), device_context_(nullptr) {
25   auto ms_context = MsContext::GetInstance();
26   MS_EXCEPTION_IF_NULL(ms_context);
27   const std::string &device_target = ms_context->get_param<std::string>(MS_CTX_DEVICE_TARGET);
28   uint32_t device_id = ms_context->get_param<uint32_t>(MS_CTX_DEVICE_ID);
29   device_context_ = DeviceContextManager::GetInstance().GetOrCreateDeviceContext({device_target, device_id});
30   device_context_->Initialize();
31 }
32 }  // namespace device
33 }  // namespace mindspore
34