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Searched defs:DescriptorSetLayoutBinding (Results 1 – 2 of 2) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/api/render/device/
Dpipeline_layout_desc.h80 struct DescriptorSetLayoutBinding { struct
/foundation/graphic/graphic_3d/lume/LumeBinaryCompile/LumeShaderCompiler/src/
Dcompiler_main.cpp466 struct DescriptorSetLayoutBinding { struct
468 uint32_t binding { PipelineLayoutConstants::INVALID_INDEX };
470 DescriptorType descriptorType { DescriptorType::MAX_ENUM };
472 uint32_t descriptorCount { 0u };
474 ShaderStageFlags shaderStageFlags;
475 ImageDimension imageDimension { ImageDimension::DIMENSION_1D };
476 uint8_t imageFlags;