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Searched defs:FetchInput (Results 1 – 7 of 7) sorted by relevance

/third_party/mindspore/mindspore-src/source/mindspore/ccsrc/runtime/graph_scheduler/actor/control_flow/
Dswitch_actor.cc37 void SwitchActor::FetchInput(OpContext<DeviceTensor> *const context) { in FetchInput() function in mindspore::runtime::SwitchActor
Dcondition_gather_actor.cc109 void ConditionGatherActor::FetchInput(OpContext<DeviceTensor> *const context) { in FetchInput() function in mindspore::runtime::ConditionGatherActor
Dcondition_switch_actor.cc159 void ConditionSwitchActor::FetchInput(OpContext<DeviceTensor> *const context) { in FetchInput() function in mindspore::runtime::ConditionSwitchActor
Dentrance_actor.cc86 void EntranceActor::FetchInput(OpContext<DeviceTensor> *const context) { in FetchInput() function in mindspore::runtime::EntranceActor
Dexit_actor.cc50 void ExitActor::FetchInput(OpContext<DeviceTensor> *const context) { in FetchInput() function in mindspore::runtime::ExitActor
Dstack_actor.cc283 void StackActor::FetchInput(OpContext<DeviceTensor> *const context) { in FetchInput() function in mindspore::runtime::StackActor
Dcontrol_actor.cc208 void ControlActor::FetchInput(OpContext<DeviceTensor> *const context) { in FetchInput() function in mindspore::runtime::ControlActor