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1 /*
2  * Copyright (c) 2024 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #ifndef FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_MANAGER_FOCUS_FOCUS_MANAGER_H
17 #define FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_MANAGER_FOCUS_FOCUS_MANAGER_H
18 
19 #include <list>
20 #include <optional>
21 
22 #include "base/error/error_code.h"
23 #include "base/memory/ace_type.h"
24 #include "base/memory/referenced.h"
25 #include "base/utils/listener.h"
26 #include "core/components_ng/manager/focus/focus_view.h"
27 
28 namespace OHOS::Ace::NG {
29 
30 class PipelineContext;
31 
32 template<typename ContainerType, typename... Args>
33 class ACE_EXPORT FocusCallbackManager : public virtual AceType {
34     DECLARE_ACE_TYPE(FocusCallbackManager, AceType);
35 
36 public:
37     using ValueType = std::function<void(Args...)>;
38     FocusCallbackManager() = default;
39     ~FocusCallbackManager() override = default;
40 
SetListener(int32_t key,const ValueType & callback)41     void SetListener(int32_t key, const ValueType& callback)
42     {
43         callbackContainer_.insert_or_assign(key, callback);
44     }
45 
AddListener(const ValueType & callback)46     int32_t AddListener(const ValueType& callback)
47     {
48         if (callbackContainer_.size() == static_cast<size_t>(std::numeric_limits<int32_t>::max() - 1)) {
49             return -1;
50         }
51         int32_t handler = nextKey_;
52         callbackContainer_.emplace(handler, callback);
53 
54         do {
55             nextKey_ = (nextKey_ == std::numeric_limits<int32_t>::max()) ? 0 : ++nextKey_;
56         } while (callbackContainer_.count(nextKey_) != 0);
57         return handler;
58     }
59 
RemoveListener(int32_t key)60     void RemoveListener(int32_t key)
61     {
62         callbackContainer_.erase(key);
63     }
64 
ClearListener()65     void ClearListener()
66     {
67         callbackContainer_.clear();
68     }
69 
NotifyListener(Args...args)70     void NotifyListener(Args... args)
71     {
72         for (const auto& [id, callback] : callbackContainer_) {
73             if (callback) {
74                 callback(args...);
75             }
76         }
77     }
78 
79 private:
80     ContainerType callbackContainer_;
81     int32_t nextKey_ { 0 };
82 };
83 
84 using FocusViewMap = std::unordered_map<int32_t, std::pair<WeakPtr<FocusView>, std::list<WeakPtr<FocusView>>>>;
85 using RequestFocusCallback = std::function<void(NG::RequestFocusResult result)>;
86 using FocusHubScopeMap = std::unordered_map<std::string, std::pair<WeakPtr<FocusHub>, std::list<WeakPtr<FocusHub>>>>;
87 
88 using FocusChangeCallback =
89     std::function<void(const WeakPtr<FocusHub>& last, const RefPtr<FocusHub>& current, FocusReason focusReason)>;
90 using FocusActiveChangeCallback = std::function<void(bool isFocusActive)>;
91 using IsFocusActiveUpdateEvent = std::function<void(bool isFocusActive)>;
92 
93 using FocusChangeCallbackManager = FocusCallbackManager<std::map<int32_t, FocusChangeCallback>, const WeakPtr<FocusHub>,
94     const RefPtr<FocusHub>, FocusReason>;
95 using FocusActiveChangeCallbackManager =
96     FocusCallbackManager<std::unordered_map<int32_t, FocusActiveChangeCallback>, bool>;
97 using IsFocusActiveUpdateEventManager = FocusCallbackManager<std::map<int32_t, IsFocusActiveUpdateEvent>, bool>;
98 
99 enum class FocusActiveReason : int32_t {
100     POINTER_EVENT = 0,
101     DEFAULT = 1,
102     USE_API = 2,
103     KEY_TAB = 3,
104     ACTIVE_MARK = 4,
105     JOYSTICK_DPAD = 5,
106 };
107 
108 enum class FocusViewStackState : int32_t {
109     IDLE = 0,
110     SHOW = 1,
111     CLOSE = 2,
112 };
113 
114 enum class KeyProcessingMode : int32_t {
115     FOCUS_NAVIGATION = 0,
116     ANCESTOR_EVENT = 1,
117 };
118 
119 #define DECLARE_FOCUS_CALLBACK_MANAGER(callbackName, callbackType, managerName, managerType) \
120 public:                                                                                      \
121     void Set##callbackName(int32_t key, const callbackType& callback)                        \
122     {                                                                                        \
123         if (!focusCallbacks_) {                                                              \
124             focusCallbacks_ = MakeRefPtr<FocusCallbacks>();                                  \
125         }                                                                                    \
126         focusCallbacks_->managerName##_->SetListener(key, callback);                         \
127     }                                                                                        \
128     int32_t Add##callbackName(const callbackType& callback)                                  \
129     {                                                                                        \
130         if (!focusCallbacks_) {                                                              \
131             focusCallbacks_ = MakeRefPtr<FocusCallbacks>();                                  \
132         }                                                                                    \
133         return focusCallbacks_->managerName##_->AddListener(callback);                       \
134     }                                                                                        \
135     void Remove##callbackName(int32_t key)                                                   \
136     {                                                                                        \
137         if (focusCallbacks_) {                                                               \
138             focusCallbacks_->managerName##_->RemoveListener(key);                            \
139         }                                                                                    \
140     }                                                                                        \
141     void Clear##callbackName()                                                               \
142     {                                                                                        \
143         if (focusCallbacks_) {                                                               \
144             focusCallbacks_->managerName##_->ClearListener();                                \
145         }                                                                                    \
146     }                                                                                        \
147     RefPtr<managerType> Get##callbackName##Manager()                                         \
148     {                                                                                        \
149         if (focusCallbacks_) {                                                               \
150             return focusCallbacks_->managerName##_;                                          \
151         }                                                                                    \
152         return nullptr;                                                                      \
153     }
154 
155 class FocusCallbacks : public virtual AceType {
156     DECLARE_ACE_TYPE(FocusCallbacks, AceType);
157 
158 public:
FocusCallbacks()159     FocusCallbacks()
160     {
161         focusActiveChangeCallbacks_ = MakeRefPtr<FocusActiveChangeCallbackManager>();
162         focusChangeCallbacks_ = MakeRefPtr<FocusChangeCallbackManager>();
163         isFocusActiveUpdateEvents_ = MakeRefPtr<IsFocusActiveUpdateEventManager>();
164     }
165     ~FocusCallbacks() override = default;
166 
167     RefPtr<FocusActiveChangeCallbackManager> focusActiveChangeCallbacks_;
168     RefPtr<FocusChangeCallbackManager> focusChangeCallbacks_;
169     RefPtr<IsFocusActiveUpdateEventManager> isFocusActiveUpdateEvents_;
170 };
171 class FocusManager : public virtual AceType {
172     DECLARE_ACE_TYPE(FocusManager, AceType);
173 
174 public:
175     class FocusGuard {
176     public:
177         explicit FocusGuard(const RefPtr<FocusHub>& focushub, SwitchingStartReason reason);
178         FocusGuard() = delete;
179         ~FocusGuard();
180         void CreateFocusGuard(const RefPtr<FocusHub>& focushub, const RefPtr<FocusManager>& focusManager,
181             SwitchingStartReason reason);
182     private:
183         RefPtr<FocusManager> focusMng_;
184     };
185     friend FocusGuard;
186 
187     explicit FocusManager(const RefPtr<PipelineContext>& pipeline);
188     ~FocusManager() override = default;
189 
190     void FocusViewShow(const RefPtr<FocusView>& focusView, bool isTriggerByStep = false);
191     void FocusViewHide(const RefPtr<FocusView>& focusView);
192     void FocusViewClose(const RefPtr<FocusView>& focusView, bool isDetachFromTree = false);
193 
194     void FlushFocusView();
195 
196     void DumpFocusManager();
197 
GetLastFocusView()198     WeakPtr<FocusView> GetLastFocusView() const
199     {
200         return lastFocusView_;
201     }
202 
GetWeakFocusViewList()203     const std::list<WeakPtr<FocusView>>& GetWeakFocusViewList() const
204     {
205         return focusViewStack_;
206     }
207 
SetRequestFocusCallback(const RequestFocusCallback & callback)208     void SetRequestFocusCallback(const RequestFocusCallback& callback)
209     {
210         requestCallback_ = std::move(callback);
211     }
212 
ResetRequestFocusCallback()213     void ResetRequestFocusCallback()
214     {
215         requestCallback_ = nullptr;
216     }
217 
TriggerRequestFocusCallback(NG::RequestFocusResult result)218     void TriggerRequestFocusCallback(NG::RequestFocusResult result)
219     {
220         if (requestCallback_) {
221             requestCallback_(result);
222             requestCallback_ = nullptr;
223         }
224     }
225 
SetRequestFocusResult(const int32_t requestFocusResult)226     void SetRequestFocusResult(const int32_t requestFocusResult)
227     {
228         requestFocusResult_ = requestFocusResult;
229     }
230 
GetRequestFocusResult()231     int32_t GetRequestFocusResult()
232     {
233         return requestFocusResult_;
234     }
235 
ResetRequestFocusResult()236     void ResetRequestFocusResult()
237     {
238         requestFocusResult_ = ERROR_CODE_NO_ERROR;
239     }
240 
SetLastFocusStateNode(const RefPtr<FocusHub> & node)241     void SetLastFocusStateNode(const RefPtr<FocusHub>& node)
242     {
243         lastFocusStateNode_ = AceType::WeakClaim(AceType::RawPtr(node));
244         if (isNeedTriggerScroll_.has_value()) {
245             isNeedTriggerScroll_ = true;
246         }
247     }
GetLastFocusStateNode()248     RefPtr<FocusHub> GetLastFocusStateNode() const
249     {
250         return lastFocusStateNode_.Upgrade();
251     }
252 
SetNeedTriggerScroll(std::optional<bool> isNeedTriggerScroll)253     void SetNeedTriggerScroll(std::optional<bool> isNeedTriggerScroll)
254     {
255         isNeedTriggerScroll_ = isNeedTriggerScroll;
256     }
257 
GetNeedTriggerScroll()258     bool GetNeedTriggerScroll() const
259     {
260         return isNeedTriggerScroll_.value_or(false);
261     }
262 
SetIsAutoFocusTransfer(bool isAutoFocusTransfer)263     void SetIsAutoFocusTransfer(bool isAutoFocusTransfer)
264     {
265         isAutoFocusTransfer_ = isAutoFocusTransfer;
266     }
267 
IsAutoFocusTransfer()268     bool IsAutoFocusTransfer() const
269     {
270         return isAutoFocusTransfer_;
271     }
272 
273     bool RearrangeViewStack();
274 
SetFocusViewStackState(FocusViewStackState focusViewStackState)275     void SetFocusViewStackState(FocusViewStackState focusViewStackState)
276     {
277         focusViewStackState_ = focusViewStackState;
278     }
279 
SetKeyProcessingMode(KeyProcessingMode keyProcessingMode)280     void SetKeyProcessingMode(KeyProcessingMode keyProcessingMode)
281     {
282         keyProcessingMode_ = keyProcessingMode;
283     }
284 
GetKeyProcessingMode()285     KeyProcessingMode GetKeyProcessingMode() const
286     {
287         return keyProcessingMode_;
288     }
289 
290     bool SetFocusViewRootScope(const RefPtr<FocusView>& focusView);
291 
292     void PaintFocusState();
293 
294     bool AddFocusScope(const std::string& focusScopeId, const RefPtr<FocusHub>& scopeFocusHub);
295     void RemoveFocusScope(const std::string& focusScopeId);
296     void AddScopePriorityNode(const std::string& focusScopeId, const RefPtr<FocusHub>& priorFocusHub, bool pushFront);
297     void RemoveScopePriorityNode(const std::string& focusScopeId, const RefPtr<FocusHub>& priorFocusHub);
298     std::optional<std::list<WeakPtr<FocusHub>>*> GetFocusScopePriorityList(const std::string& focusScopeId);
299 
300     void UpdateCurrentFocus(const RefPtr<FocusHub>& current, SwitchingUpdateReason reason);
301     RefPtr<FocusHub> GetCurrentFocus();
UpdateSwitchingEndReason(SwitchingEndReason reason)302     void UpdateSwitchingEndReason(SwitchingEndReason reason)
303     {
304         if (isSwitchingFocus_.value_or(false)) {
305             endReason_ = reason;
306         }
307     }
308     void TriggerAllFocusActiveChangeCallback(bool isFocusActive);
309     void FocusSwitchingStart(const RefPtr<FocusHub>& focusHub, SwitchingStartReason reason);
310     void FocusSwitchingEnd(SwitchingEndReason reason = SwitchingEndReason::FOCUS_GUARD_DESTROY);
311     void WindowFocusMoveStart();
312     void WindowFocusMoveEnd();
313     void WindowFocus(bool isFocus);
GetCurrentFocusEvent()314     std::optional<FocusEvent> GetCurrentFocusEvent()
315     {
316         return currentFocusEvent_;
317     }
318 
SetCurrentFocusEvent(const FocusEvent & event)319     void SetCurrentFocusEvent(const FocusEvent& event)
320     {
321         currentFocusEvent_.reset();
322         currentFocusEvent_.emplace(event);
323     }
324 
ResetCurrentFocusEvent()325     void ResetCurrentFocusEvent()
326     {
327         currentFocusEvent_.reset();
328     }
329 
330     static RefPtr<FocusManager> GetFocusManager(RefPtr<FrameNode>& node);
331 
332     bool SetIsFocusActive(
333         bool isFocusActive, FocusActiveReason reason = FocusActiveReason::DEFAULT, bool autoFocusInactive = true);
334     bool SyncWindowsFocus(
335         bool isFocusActive, FocusActiveReason reason = FocusActiveReason::DEFAULT, bool autoFocusInactive = true);
GetIsFocusActive()336     bool GetIsFocusActive() const
337     {
338         return isFocusActive_;
339     }
340     bool HandleKeyForExtendOrActivateFocus(const KeyEvent& event, const RefPtr<FocusView>& curFocusView);
341     bool ExtendOrActivateFocus(
342         const RefPtr<FocusView>& curFocusView, FocusActiveReason reason = FocusActiveReason::DEFAULT);
343 
344 private:
345     void GetFocusViewMap(FocusViewMap& focusViewMap);
346     void ReportFocusSwitching(FocusReason focusReason);
347     bool NeedChangeFocusAvtive(bool isFocusActive, FocusActiveReason reason, bool autoFocusInactive);
348 
349     std::list<WeakPtr<FocusView>> focusViewStack_;
350     WeakPtr<FocusView> lastFocusView_;
351     const WeakPtr<PipelineContext> pipeline_;
352 
353     RequestFocusCallback requestCallback_;
354 
355     WeakPtr<FocusHub> lastFocusStateNode_;
356     WeakPtr<FocusHub> currentFocus_;
357     /**
358      * In the case of a scrollable component's sliding state, this variable will be set to nullopt to prevent the
359      * ScrollBy animation triggered by FireFocusScroll from interrupting the sliding animation of the component.
360      * In the SetLastFocusStateNode method, this variable will not be set to true until it has value.
361      */
362     std::optional<bool> isNeedTriggerScroll_ = false;
363     FocusHubScopeMap focusHubScopeMap_;
364 
365     DECLARE_FOCUS_CALLBACK_MANAGER(FocusActiveChangeCallback, FocusActiveChangeCallback, focusActiveChangeCallbacks,
366         FocusActiveChangeCallbackManager);
367     DECLARE_FOCUS_CALLBACK_MANAGER(
368         FocusChangeCallback, FocusChangeCallback, focusChangeCallbacks, FocusChangeCallbackManager);
369     DECLARE_FOCUS_CALLBACK_MANAGER(
370         IsFocusActiveUpdateEvent, IsFocusActiveUpdateEvent, isFocusActiveUpdateEvents, IsFocusActiveUpdateEventManager);
371     RefPtr<FocusCallbacks> focusCallbacks_;
372 
373     std::optional<bool> isSwitchingFocus_;
374     bool isSwitchingWindow_ = false;
375     RefPtr<FocusHub> switchingFocus_;
376 
377     std::optional<SwitchingStartReason> startReason_;
378     std::optional<SwitchingEndReason> endReason_;
379     std::optional<SwitchingUpdateReason> updateReason_;
380 
381     bool isAutoFocusTransfer_ = true;
382     bool isFocusActive_ = false;
383     bool autoFocusInactive_ = true;
384     FocusViewStackState focusViewStackState_ = FocusViewStackState::IDLE;
385 
386     int32_t requestFocusResult_ = ERROR_CODE_NO_ERROR;
387     std::optional<FocusEvent> currentFocusEvent_;
388     KeyProcessingMode keyProcessingMode_ = KeyProcessingMode::FOCUS_NAVIGATION;
389     ACE_DISALLOW_COPY_AND_MOVE(FocusManager);
390 };
391 } // namespace OHOS::Ace::NG
392 
393 #endif // FOUNDATION_ACE_FRAMEWORKS_CORE_COMPONENTS_NG_MANAGER_FOCUS_FOCUS_MANAGER_H
394