1 /* 2 * Copyright (c) 2024 Huawei Device Co., Ltd. 3 * Licensed under the Apache License, Version 2.0 (the "License"); 4 * you may not use this file except in compliance with the License. 5 * You may obtain a copy of the License at 6 * 7 * http://www.apache.org/licenses/LICENSE-2.0 8 * 9 * Unless required by applicable law or agreed to in writing, software 10 * distributed under the License is distributed on an "AS IS" BASIS, 11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 * See the License for the specific language governing permissions and 13 * limitations under the License. 14 */ 15 16 #include "Quaternion.h" GetDataW()17float Quaternion::GetDataW() { return this->dataW; } SetDataW(float wData)18void Quaternion::SetDataW(float wData) { this->dataW = wData; } GetDataZ()19float Quaternion::GetDataZ() { return this->dataZ; } SetDataZ(float zData)20void Quaternion::SetDataZ(float zData) { this->dataZ = zData; } GetDataY()21float Quaternion::GetDataY() { return this->dataY; } SetDataY(float yData)22void Quaternion::SetDataY(float yData) { this->dataY = yData; } GetDataX()23float Quaternion::GetDataX() { return this->dataX; } SetDataX(float xData)24void Quaternion::SetDataX(float xData) { this->dataX = xData; } 25