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Searched defs:GetForcedGraphicsStateFlags (Results 1 – 1 of 1) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
Dshader_manager.cpp2269 GraphicsStateFlags ShaderManager::GetForcedGraphicsStateFlags(const RenderHandle& handle) const in GetForcedGraphicsStateFlags() function in ShaderManager
2293 GraphicsStateFlags ShaderManager::GetForcedGraphicsStateFlags(const RenderHandleReference& handle) … in GetForcedGraphicsStateFlags() function in ShaderManager
2298 GraphicsStateFlags ShaderManager::GetForcedGraphicsStateFlags(const uint32_t renderSlotId) const in GetForcedGraphicsStateFlags() function in ShaderManager
2469 GraphicsStateFlags RenderNodeShaderManager::GetForcedGraphicsStateFlags(const RenderHandle& handle)… in GetForcedGraphicsStateFlags() function in RenderNodeShaderManager
2474 GraphicsStateFlags RenderNodeShaderManager::GetForcedGraphicsStateFlags(const uint32_t renderSlotId… in GetForcedGraphicsStateFlags() function in RenderNodeShaderManager