1 /*
2 * Copyright (c) 2025 Huawei Device Co., Ltd.
3 * Licensed under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License.
5 * You may obtain a copy of the License at
6 *
7 * http://www.apache.org/licenses/LICENSE-2.0
8 *
9 * Unless required by applicable law or agreed to in writing, software
10 * distributed under the License is distributed on an "AS IS" BASIS,
11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 * See the License for the specific language governing permissions and
13 * limitations under the License.
14 */
15
16 #include "core/interfaces/native/node/node_api_multi_thread.h"
17
18 #include "core/common/multi_thread_build_manager.h"
19 #include "base/error/error_code.h"
20
21 namespace OHOS::Ace::NG {
SetIsThreadSafeNodeScope(ArkUI_Bool isThreadSafeNodeScope)22 void SetIsThreadSafeNodeScope(ArkUI_Bool isThreadSafeNodeScope)
23 {
24 MultiThreadBuildManager::SetIsThreadSafeNodeScope(isThreadSafeNodeScope);
25 }
26
CheckNodeOnValidThread(ArkUINodeHandle node)27 int32_t CheckNodeOnValidThread(ArkUINodeHandle node)
28 {
29 UINode* currentNode = reinterpret_cast<UINode*>(node);
30 return static_cast<int32_t>(MultiThreadBuildManager::CheckNodeOnValidThread(currentNode));
31 }
32
CheckOnUIThread()33 int32_t CheckOnUIThread()
34 {
35 return MultiThreadBuildManager::CheckOnUIThread();
36 }
37
PostAsyncUITask(ArkUI_Int32 contextId,void * asyncUITaskData,void (* asyncUITask)(void * asyncUITaskData),void (* onFinish)(void * asyncUITaskData))38 int32_t PostAsyncUITask(ArkUI_Int32 contextId,
39 void* asyncUITaskData, void (*asyncUITask)(void* asyncUITaskData), void(*onFinish)(void* asyncUITaskData))
40 {
41 auto asyncUITaskFunc = [asyncUITaskData, asyncUITask]() {
42 if (asyncUITask == nullptr) {
43 return;
44 }
45 asyncUITask(asyncUITaskData);
46 };
47 auto onFinishFunc = [asyncUITaskData, onFinish]() {
48 if (onFinish == nullptr) {
49 return;
50 }
51 onFinish(asyncUITaskData);
52 };
53 if (!MultiThreadBuildManager::GetInstance().PostAsyncUITask(
54 contextId, std::move(asyncUITaskFunc), std::move(onFinishFunc))) {
55 return ERROR_CODE_PARAM_INVALID;
56 }
57 return ERROR_CODE_NO_ERROR;
58 }
59
PostUITask(ArkUI_Int32 contextId,void * taskData,void (* task)(void * taskData))60 int32_t PostUITask(ArkUI_Int32 contextId, void* taskData, void(*task)(void* taskData))
61 {
62 auto taskFunc = [taskData, task]() {
63 if (task == nullptr) {
64 return;
65 }
66 task(taskData);
67 };
68 if (!MultiThreadBuildManager::GetInstance().PostUITask(contextId, std::move(taskFunc))) {
69 return ERROR_CODE_PARAM_INVALID;
70 }
71 return ERROR_CODE_NO_ERROR;
72 }
73
PostUITaskAndWait(ArkUI_Int32 contextId,void * taskData,void (* task)(void * taskData))74 int32_t PostUITaskAndWait(ArkUI_Int32 contextId, void* taskData, void(*task)(void* taskData))
75 {
76 auto taskFunc = [taskData, task]() {
77 if (task == nullptr) {
78 return;
79 }
80 task(taskData);
81 };
82 if (!MultiThreadBuildManager::GetInstance().PostUITaskAndWait(contextId, std::move(taskFunc))) {
83 return ERROR_CODE_PARAM_INVALID;
84 }
85 return ERROR_CODE_NO_ERROR;
86 }
87
GetMultiThreadManagerAPI()88 const ArkUIMultiThreadManagerAPI* GetMultiThreadManagerAPI()
89 {
90 static const ArkUIMultiThreadManagerAPI multiThreadImpl = {
91 .setIsThreadSafeNodeScope = SetIsThreadSafeNodeScope,
92 .checkNodeOnValidThread = CheckNodeOnValidThread,
93 .checkOnUIThread = CheckOnUIThread,
94 .postAsyncUITask = PostAsyncUITask,
95 .postUITask = PostUITask,
96 .postUITaskAndWait = PostUITaskAndWait,
97 };
98 return &multiThreadImpl;
99 }
100 } // namespace OHOS::Ace::NG