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1 /*
2  * Copyright (c) 2025 Huawei Device Co., Ltd.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  *     http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 #include "core/interfaces/native/node/node_api_multi_thread.h"
17 
18 #include "core/common/multi_thread_build_manager.h"
19 #include "base/error/error_code.h"
20 
21 namespace OHOS::Ace::NG {
SetIsThreadSafeNodeScope(ArkUI_Bool isThreadSafeNodeScope)22 void SetIsThreadSafeNodeScope(ArkUI_Bool isThreadSafeNodeScope)
23 {
24     MultiThreadBuildManager::SetIsThreadSafeNodeScope(isThreadSafeNodeScope);
25 }
26 
CheckNodeOnValidThread(ArkUINodeHandle node)27 int32_t CheckNodeOnValidThread(ArkUINodeHandle node)
28 {
29     UINode* currentNode = reinterpret_cast<UINode*>(node);
30     return static_cast<int32_t>(MultiThreadBuildManager::CheckNodeOnValidThread(currentNode));
31 }
32 
CheckOnUIThread()33 int32_t CheckOnUIThread()
34 {
35     return MultiThreadBuildManager::CheckOnUIThread();
36 }
37 
PostAsyncUITask(ArkUI_Int32 contextId,void * asyncUITaskData,void (* asyncUITask)(void * asyncUITaskData),void (* onFinish)(void * asyncUITaskData))38 int32_t PostAsyncUITask(ArkUI_Int32 contextId,
39     void* asyncUITaskData, void (*asyncUITask)(void* asyncUITaskData), void(*onFinish)(void* asyncUITaskData))
40 {
41     auto asyncUITaskFunc = [asyncUITaskData, asyncUITask]() {
42         if (asyncUITask == nullptr) {
43             return;
44         }
45         asyncUITask(asyncUITaskData);
46     };
47     auto onFinishFunc = [asyncUITaskData, onFinish]() {
48         if (onFinish == nullptr) {
49             return;
50         }
51         onFinish(asyncUITaskData);
52     };
53     if (!MultiThreadBuildManager::GetInstance().PostAsyncUITask(
54         contextId, std::move(asyncUITaskFunc), std::move(onFinishFunc))) {
55         return ERROR_CODE_PARAM_INVALID;
56     }
57     return ERROR_CODE_NO_ERROR;
58 }
59 
PostUITask(ArkUI_Int32 contextId,void * taskData,void (* task)(void * taskData))60 int32_t PostUITask(ArkUI_Int32 contextId, void* taskData, void(*task)(void* taskData))
61 {
62     auto taskFunc = [taskData, task]() {
63         if (task == nullptr) {
64             return;
65         }
66         task(taskData);
67     };
68     if (!MultiThreadBuildManager::GetInstance().PostUITask(contextId, std::move(taskFunc))) {
69         return ERROR_CODE_PARAM_INVALID;
70     }
71     return ERROR_CODE_NO_ERROR;
72 }
73 
PostUITaskAndWait(ArkUI_Int32 contextId,void * taskData,void (* task)(void * taskData))74 int32_t PostUITaskAndWait(ArkUI_Int32 contextId, void* taskData, void(*task)(void* taskData))
75 {
76     auto taskFunc = [taskData, task]() {
77         if (task == nullptr) {
78             return;
79         }
80         task(taskData);
81     };
82     if (!MultiThreadBuildManager::GetInstance().PostUITaskAndWait(contextId, std::move(taskFunc))) {
83         return ERROR_CODE_PARAM_INVALID;
84     }
85     return ERROR_CODE_NO_ERROR;
86 }
87 
GetMultiThreadManagerAPI()88 const ArkUIMultiThreadManagerAPI* GetMultiThreadManagerAPI()
89 {
90     static const ArkUIMultiThreadManagerAPI multiThreadImpl = {
91         .setIsThreadSafeNodeScope = SetIsThreadSafeNodeScope,
92         .checkNodeOnValidThread = CheckNodeOnValidThread,
93         .checkOnUIThread = CheckOnUIThread,
94         .postAsyncUITask = PostAsyncUITask,
95         .postUITask = PostUITask,
96         .postUITaskAndWait = PostUITaskAndWait,
97     };
98     return &multiThreadImpl;
99 }
100 } // namespace OHOS::Ace::NG