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1 /**
2  * Copyright 2021 Huawei Technologies Co., Ltd
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef MINDSPORE_CCSRC_RUNTIME_FRAMEWORK_ACTOR_MEMORY_AWARE_ACTOR_H_
18 #define MINDSPORE_CCSRC_RUNTIME_FRAMEWORK_ACTOR_MEMORY_AWARE_ACTOR_H_
19 
20 #include <string>
21 #include <memory>
22 #include <mutex>
23 #include "runtime/graph_scheduler/actor/abstract_actor.h"
24 #include "runtime/graph_scheduler/device_tensor_store.h"
25 
26 namespace mindspore {
27 namespace runtime {
28 // The actor represents a set of common memory related operations of actor.
29 class MemoryAwareActor : public AbstractActor {
30  public:
MemoryAwareActor(const std::string & name,KernelTransformType type,const AID * recorder_aid,const AID & memory_manager_aid)31   explicit MemoryAwareActor(const std::string &name, KernelTransformType type, const AID *recorder_aid,
32                             const AID &memory_manager_aid)
33       : AbstractActor(name, type, recorder_aid), memory_manager_aid_(memory_manager_aid) {}
34   ~MemoryAwareActor() override = default;
35 
SendMemoryAllocReq(OpContext<DeviceTensor> * const context)36   virtual void SendMemoryAllocReq(OpContext<DeviceTensor> *const context) {}
SendMemoryFreeReq(OpContext<DeviceTensor> * const context)37   virtual void SendMemoryFreeReq(OpContext<DeviceTensor> *const context) {}
OnMemoryAllocFinish(OpContext<DeviceTensor> * const context)38   virtual void OnMemoryAllocFinish(OpContext<DeviceTensor> *const context) {}
39 
memory_manager_aid()40   const AID &memory_manager_aid() const { return memory_manager_aid_; }
41 
42  protected:
43   friend class GraphScheduler;
44 
45   // The processing after actor run: 1.erase input, 2.free memory, 3.send output.
PostRun(OpContext<DeviceTensor> * const context)46   void PostRun(OpContext<DeviceTensor> *const context) {
47     // The input is invalid and needs to be erased when finish run.
48     EraseInput(context);
49 
50     // Note that SendMemoryFreeReq must be in front of SendOutput, because SendOutput will trigger SendMemoryAllocReq of
51     // the next actor and the actor is asynchronous execution. So it is necessary to ensure that SendMemoryFreeReq of
52     // the current actor is in front of SendMemoryAllocReq of the next actor.  One is to reuse the memory more fully,
53     // the other is to ensure the execution order and avoid the illegal memory timing problem.
54     SendMemoryFreeReq(context);
55 
56     SendOutput(context);
57   }
58 
59   // The id of memory manager actor. Send message to it for alloc and free memory.
60   const AID memory_manager_aid_;
61 };
62 
63 using MemoryAwareActorPtr = std::shared_ptr<MemoryAwareActor>;
64 }  // namespace runtime
65 }  // namespace mindspore
66 
67 #endif  // MINDSPORE_CCSRC_RUNTIME_FRAMEWORK_ACTOR_MEMORY_AWARE_ACTOR_H_
68