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Searched defs:SamplerHandle (Results 1 – 12 of 12) sorted by relevance

/third_party/skia/m133/src/gpu/ganesh/glsl/
DGrGLSLUniformHandler.h54 GR_DEFINE_RESOURCE_HANDLE_CLASS(SamplerHandle) in GR_DEFINE_RESOURCE_HANDLE_CLASS() argument
113 virtual const char* inputSamplerVariable(SamplerHandle) const { in inputSamplerVariable() argument
117 virtual skgpu::Swizzle inputSamplerSwizzle(SamplerHandle) const { in inputSamplerSwizzle() argument
DGrGLSLProgramBuilder.h42 using SamplerHandle = GrGLSLUniformHandler::SamplerHandle; variable
DGrGLSLShaderBuilder.h39 using SamplerHandle = GrGLSLUniformHandler::SamplerHandle; variable
/third_party/skia/src/gpu/glsl/
DGrGLSLUniformHandler.h104 virtual const char* inputSamplerVariable(SamplerHandle) const { in inputSamplerVariable() argument
108 virtual GrSwizzle inputSamplerSwizzle(SamplerHandle) const { in inputSamplerSwizzle() argument
DGrGLSLProgramBuilder.h34 using SamplerHandle = GrGLSLUniformHandler::SamplerHandle; variable
DGrGLSLShaderBuilder.h35 using SamplerHandle = GrGLSLUniformHandler::SamplerHandle; variable
/third_party/skia/m133/src/gpu/ganesh/
DGrXferProcessor.h287 using SamplerHandle = GrGLSLUniformHandler::SamplerHandle; in SK_MAKE_BITFIELD_CLASS_OPS() local
DGrFragmentProcessor.h505 using SamplerHandle = GrGLSLUniformHandler::SamplerHandle; variable
DGrGeometryProcessor.h276 using SamplerHandle = GrGLSLUniformHandler::SamplerHandle; variable
/third_party/skia/src/gpu/
DGrXferProcessor.h286 using SamplerHandle = GrGLSLUniformHandler::SamplerHandle; in GR_MAKE_BITFIELD_CLASS_OPS() local
DGrFragmentProcessor.h494 using SamplerHandle = GrGLSLUniformHandler::SamplerHandle; variable
DGrGeometryProcessor.h280 using SamplerHandle = GrGLSLUniformHandler::SamplerHandle; variable