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Searched defs:WorldPositionToScreen (Results 1 – 3 of 3) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeScene/src/node/
Dcamera_node.cpp94 Future<BASE_NS::Math::Vec3> CameraNode::WorldPositionToScreen(const BASE_NS::Math::Vec3& pos) const in WorldPositionToScreen() function in CameraNode
/foundation/graphic/graphic_3d/lume/LumeScene/src/component/
Dcamera_component.cpp178 Future<BASE_NS::Math::Vec3> CameraComponent::WorldPositionToScreen(const BASE_NS::Math::Vec3& pos) … in WorldPositionToScreen() function in CameraComponent
/foundation/graphic/graphic_3d/lume/LumeScene/src/core/
Dinternal_scene.cpp781 BASE_NS::Math::Vec3 InternalScene::WorldPositionToScreen( in WorldPositionToScreen() function in InternalScene