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Searched defs:actor_set (Results 1 – 14 of 14) sorted by relevance

/third_party/mindspore/mindspore-src/source/mindspore/ccsrc/runtime/graph_scheduler/optimizer/
Doptimizer.cc25 void ActorPass::Run(const ActorSetPtr &actor_set) { in Run()
45 void ActorSetOptimizer::Optimize(const ActorSetPtr &actor_set) { in Optimize()
60 std::string ActorSetOptimizer::GetPassFullName(const ActorSetPtr &actor_set, const std::string &pas… in GetPassFullName()
66 void ActorSetOptimizer::DumpPassActorSet(const ActorSetPtr &actor_set, const std::string &pass_full… in DumpPassActorSet() argument
Dkernel_infer_resize_actor_insert.cc27 KernelInferActorPtr CreateKernelInferActor(ActorSet *const actor_set, const KernelActor *kernel_act… in CreateKernelInferActor()
44 KernelResizeActorPtr CreateKernelResizeActor(ActorSet *const actor_set, const KernelActor *kernel_a… in CreateKernelResizeActor()
61 AbstractActor *FetchRealFromActor(const DataArrow *data_arrow, const ActorSet *actor_set, const CNo… in FetchRealFromActor()
91 void AddDataArrows(const ActorSet *actor_set, const KernelActor *kernel_actor, KernelInferActor *ke… in AddDataArrows()
212 void KernelInferResizeActorInsert::Process(ActorSet *const actor_set, AbstractActor *const actor) { in Process()
Dmemory_actor_insert.cc33 void MemoryActorInsert::Process(ActorSet *const actor_set, AbstractActor *const actor) { in Process()
49 void MemoryActorInsert::InsertMemoryAllocActor(ActorSet *const actor_set, AbstractActor *const acto… in InsertMemoryAllocActor()
77 void MemoryActorInsert::InsertMemoryFreeActor(ActorSet *const actor_set, AbstractActor *const actor, in InsertMemoryFreeActor()
Dbatch_data_arrow_fusion.cc30 void BatchDataArrowFusion::Process(ActorSet *const actor_set, AbstractActor *const actor) { in Process()
Dinvalid_data_arrow_elimination.cc52 void InvalidDataArrowElimination::Process(ActorSet *const actor_set, AbstractActor *const exit_acto… in Process()
Dmulti_actor_fusion.cc40 void MultiActorFusion::Process(ActorSet *const actor_set, AbstractActor *const) { in Process()
/third_party/mindspore/mindspore-src/source/mindspore/ccsrc/runtime/graph_scheduler/
Dgraph_scheduler.cc155 inline bool IsSingleOpActorSet(const ActorSet *actor_set) { in IsSingleOpActorSet()
337 auto actor_set = actors_[actor_info]; in Clear() local
393 void GraphScheduler::ClearActorData(const ActorSet *actor_set) { in ClearActorData()
602 const auto &actor_set = Build(graph_compiler_info); in Transform() local
667 void GraphScheduler::SpawnMultiPipelineActor(ActorSet *const actor_set, ActorThreadPool *const thre… in SpawnMultiPipelineActor()
724 void GraphScheduler::Schedule(const ActorSet *actor_set) { in Schedule()
752 void GraphScheduler::RefreshContextAndThreadPool(ActorSet *const actor_set, ActorThreadPool *const … in RefreshContextAndThreadPool()
781 void GraphScheduler::Run(ActorSet *const actor_set, const std::vector<std::vector<TensorPtr>> &inpu… in Run()
902 bool GraphScheduler::CheckSingleThreadRunningCondition(ActorSet *const actor_set, in CheckSingleThreadRunningCondition()
931 void GraphScheduler::SetActorExecutionStrategy(ActorSet *const actor_set, GraphExecutionStrategy st… in SetActorExecutionStrategy()
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Dscheduler_helper.cc32 void CollectControlActors(const ActorSet *actor_set, std::vector<AbstractActorPtr> *actors) { in CollectControlActors()
159 std::vector<AbstractActorPtr> SchedulerHelper::CollectActors(const ActorSet *actor_set) { in CollectActors()
1035 void CheckControlActorValid(const ActorSet *actor_set) { in CheckControlActorValid()
1092 void SchedulerHelper::CheckActorValid(const ActorSet *actor_set) { in CheckActorValid()
1154 void SchedulerHelper::DumpActorSet(const ActorSet *actor_set, std::ofstream &ofs) { in DumpActorSet()
1177 void SchedulerHelper::DumpFormatActorSet(const ActorSet *actor_set, std::ofstream &ofs) { in DumpFormatActorSet()
Dcontrol_node_scheduler.cc699 void ControlNodeScheduler::Link(ActorSet *const actor_set, const GraphCompilerInfo &graph_compiler_… in Link()
767 void ControlNodeScheduler::LinkControlArrowForCustomActor(ActorSet *const actor_set, in LinkControlArrowForCustomActor()
885 void ControlNodeScheduler::Optimize(const ActorSetPtr &actor_set, const GraphCompilerInfo &graph_co… in Optimize() argument
1331 void ControlNodeScheduler::LinkControlArrowForControlActor(ActorSet *const actor_set, in LinkControlArrowForControlActor()
1432 void ControlNodeScheduler::LinkControlArrowForEntranceActor(ActorSet *const actor_set, in LinkControlArrowForEntranceActor()
1488 void ControlNodeScheduler::LinkControlArrowForLoopCountActor(const ActorSet *actor_set, in LinkControlArrowForLoopCountActor()
1513 void ControlNodeScheduler::LinkOutputControlArrowForActor(ActorSet *const actor_set, in LinkOutputControlArrowForActor()
1560 void ControlNodeScheduler::LinkControlArrowForKernelActor(ActorSet *const actor_set, in LinkControlArrowForKernelActor()
1793 void ControlNodeScheduler::LinkDataArrowForCustomActor(const ActorSet *actor_set, in LinkDataArrowForCustomActor()
2000 void ControlNodeScheduler::LinkDataArrowForOutputActor(ActorSet *const actor_set, in LinkDataArrowForOutputActor()
Dany_type_graph_scheduler.cc303 …id AnyTypeGraphScheduler::TransArrowInActorSetToAnyTypeKernelActor(const ActorSet *const actor_set, in TransArrowInActorSetToAnyTypeKernelActor()
490 auto actor_set = GraphScheduler::GetInstance().Transform(*graph_compiler_info); in Transform() local
515 void AnyTypeGraphScheduler::Optimize(const ActorSetPtr &actor_set, in Optimize()
Drpc_node_scheduler.cc69 RpcActorSetPtr RpcNodeScheduler::Build(const ActorSet *actor_set) { in Build()
Dinline_control_flow_scheduler.cc708ActorSet *actor_set, const mindspore::HashMap<std::string, AbstractActor *> &branch_name_to_switch… in LinkControlArrowForNoInputOrOutputActor()
738 void InlineControlFlowScheduler::Link(ActorSet *actor_set, const GraphCompilerInfo &graph_compiler_… in Link()
/third_party/mindspore/mindspore-src/source/mindspore/ccsrc/backend/graph_compiler/
Dbackend_base.cc563 const auto &actor_set = runtime::GraphScheduler::GetInstance().Transform(*graph_compiler_info); in CompileGraphs() local
1025 void MindRTBackendBase::ConstructOutputs(runtime::ActorSet *actor_set, VectorRef *outputs, in ConstructOutputs()
1152 const auto &actor_set = runtime::GraphScheduler::GetInstance().Fetch(actor_info); in RunGraph() local
Dbackend.cc687 auto actor_set = runtime::GraphScheduler::GetInstance().Transform(graph_compiler_info); in RealCompileGraphBeforeRunActor() local
722 auto actor_set = runtime::GraphScheduler::GetInstance().Fetch(actor_info); in RunGraphByActors() local