| /third_party/mindspore/mindspore-src/source/mindspore/ccsrc/runtime/graph_scheduler/optimizer/ |
| D | optimizer.cc | 25 void ActorPass::Run(const ActorSetPtr &actor_set) { in Run() 45 void ActorSetOptimizer::Optimize(const ActorSetPtr &actor_set) { in Optimize() 60 std::string ActorSetOptimizer::GetPassFullName(const ActorSetPtr &actor_set, const std::string &pas… in GetPassFullName() 66 void ActorSetOptimizer::DumpPassActorSet(const ActorSetPtr &actor_set, const std::string &pass_full… in DumpPassActorSet() argument
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| D | kernel_infer_resize_actor_insert.cc | 27 KernelInferActorPtr CreateKernelInferActor(ActorSet *const actor_set, const KernelActor *kernel_act… in CreateKernelInferActor() 44 KernelResizeActorPtr CreateKernelResizeActor(ActorSet *const actor_set, const KernelActor *kernel_a… in CreateKernelResizeActor() 61 AbstractActor *FetchRealFromActor(const DataArrow *data_arrow, const ActorSet *actor_set, const CNo… in FetchRealFromActor() 91 void AddDataArrows(const ActorSet *actor_set, const KernelActor *kernel_actor, KernelInferActor *ke… in AddDataArrows() 212 void KernelInferResizeActorInsert::Process(ActorSet *const actor_set, AbstractActor *const actor) { in Process()
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| D | memory_actor_insert.cc | 33 void MemoryActorInsert::Process(ActorSet *const actor_set, AbstractActor *const actor) { in Process() 49 void MemoryActorInsert::InsertMemoryAllocActor(ActorSet *const actor_set, AbstractActor *const acto… in InsertMemoryAllocActor() 77 void MemoryActorInsert::InsertMemoryFreeActor(ActorSet *const actor_set, AbstractActor *const actor, in InsertMemoryFreeActor()
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| D | batch_data_arrow_fusion.cc | 30 void BatchDataArrowFusion::Process(ActorSet *const actor_set, AbstractActor *const actor) { in Process()
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| D | invalid_data_arrow_elimination.cc | 52 void InvalidDataArrowElimination::Process(ActorSet *const actor_set, AbstractActor *const exit_acto… in Process()
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| D | multi_actor_fusion.cc | 40 void MultiActorFusion::Process(ActorSet *const actor_set, AbstractActor *const) { in Process()
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| /third_party/mindspore/mindspore-src/source/mindspore/ccsrc/runtime/graph_scheduler/ |
| D | graph_scheduler.cc | 155 inline bool IsSingleOpActorSet(const ActorSet *actor_set) { in IsSingleOpActorSet() 337 auto actor_set = actors_[actor_info]; in Clear() local 393 void GraphScheduler::ClearActorData(const ActorSet *actor_set) { in ClearActorData() 602 const auto &actor_set = Build(graph_compiler_info); in Transform() local 667 void GraphScheduler::SpawnMultiPipelineActor(ActorSet *const actor_set, ActorThreadPool *const thre… in SpawnMultiPipelineActor() 724 void GraphScheduler::Schedule(const ActorSet *actor_set) { in Schedule() 752 void GraphScheduler::RefreshContextAndThreadPool(ActorSet *const actor_set, ActorThreadPool *const … in RefreshContextAndThreadPool() 781 void GraphScheduler::Run(ActorSet *const actor_set, const std::vector<std::vector<TensorPtr>> &inpu… in Run() 902 bool GraphScheduler::CheckSingleThreadRunningCondition(ActorSet *const actor_set, in CheckSingleThreadRunningCondition() 931 void GraphScheduler::SetActorExecutionStrategy(ActorSet *const actor_set, GraphExecutionStrategy st… in SetActorExecutionStrategy() [all …]
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| D | scheduler_helper.cc | 32 void CollectControlActors(const ActorSet *actor_set, std::vector<AbstractActorPtr> *actors) { in CollectControlActors() 159 std::vector<AbstractActorPtr> SchedulerHelper::CollectActors(const ActorSet *actor_set) { in CollectActors() 1035 void CheckControlActorValid(const ActorSet *actor_set) { in CheckControlActorValid() 1092 void SchedulerHelper::CheckActorValid(const ActorSet *actor_set) { in CheckActorValid() 1154 void SchedulerHelper::DumpActorSet(const ActorSet *actor_set, std::ofstream &ofs) { in DumpActorSet() 1177 void SchedulerHelper::DumpFormatActorSet(const ActorSet *actor_set, std::ofstream &ofs) { in DumpFormatActorSet()
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| D | control_node_scheduler.cc | 699 void ControlNodeScheduler::Link(ActorSet *const actor_set, const GraphCompilerInfo &graph_compiler_… in Link() 767 void ControlNodeScheduler::LinkControlArrowForCustomActor(ActorSet *const actor_set, in LinkControlArrowForCustomActor() 885 void ControlNodeScheduler::Optimize(const ActorSetPtr &actor_set, const GraphCompilerInfo &graph_co… in Optimize() argument 1331 void ControlNodeScheduler::LinkControlArrowForControlActor(ActorSet *const actor_set, in LinkControlArrowForControlActor() 1432 void ControlNodeScheduler::LinkControlArrowForEntranceActor(ActorSet *const actor_set, in LinkControlArrowForEntranceActor() 1488 void ControlNodeScheduler::LinkControlArrowForLoopCountActor(const ActorSet *actor_set, in LinkControlArrowForLoopCountActor() 1513 void ControlNodeScheduler::LinkOutputControlArrowForActor(ActorSet *const actor_set, in LinkOutputControlArrowForActor() 1560 void ControlNodeScheduler::LinkControlArrowForKernelActor(ActorSet *const actor_set, in LinkControlArrowForKernelActor() 1793 void ControlNodeScheduler::LinkDataArrowForCustomActor(const ActorSet *actor_set, in LinkDataArrowForCustomActor() 2000 void ControlNodeScheduler::LinkDataArrowForOutputActor(ActorSet *const actor_set, in LinkDataArrowForOutputActor()
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| D | any_type_graph_scheduler.cc | 303 …id AnyTypeGraphScheduler::TransArrowInActorSetToAnyTypeKernelActor(const ActorSet *const actor_set, in TransArrowInActorSetToAnyTypeKernelActor() 490 auto actor_set = GraphScheduler::GetInstance().Transform(*graph_compiler_info); in Transform() local 515 void AnyTypeGraphScheduler::Optimize(const ActorSetPtr &actor_set, in Optimize()
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| D | rpc_node_scheduler.cc | 69 RpcActorSetPtr RpcNodeScheduler::Build(const ActorSet *actor_set) { in Build()
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| D | inline_control_flow_scheduler.cc | 708 …ActorSet *actor_set, const mindspore::HashMap<std::string, AbstractActor *> &branch_name_to_switch… in LinkControlArrowForNoInputOrOutputActor() 738 void InlineControlFlowScheduler::Link(ActorSet *actor_set, const GraphCompilerInfo &graph_compiler_… in Link()
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| /third_party/mindspore/mindspore-src/source/mindspore/ccsrc/backend/graph_compiler/ |
| D | backend_base.cc | 563 const auto &actor_set = runtime::GraphScheduler::GetInstance().Transform(*graph_compiler_info); in CompileGraphs() local 1025 void MindRTBackendBase::ConstructOutputs(runtime::ActorSet *actor_set, VectorRef *outputs, in ConstructOutputs() 1152 const auto &actor_set = runtime::GraphScheduler::GetInstance().Fetch(actor_info); in RunGraph() local
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| D | backend.cc | 687 auto actor_set = runtime::GraphScheduler::GetInstance().Transform(graph_compiler_info); in RealCompileGraphBeforeRunActor() local 722 auto actor_set = runtime::GraphScheduler::GetInstance().Fetch(actor_info); in RunGraphByActors() local
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