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Searched defs:append_endpgm (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/amd/compiler/
Daco_interface.cpp240 bool append_endpgm = !(options->is_opengl && is_prolog); in aco_compile_shader_part() local
281 bool append_endpgm = !(options->is_opengl && info->ps.has_epilog); in aco_compile_shader() local
Daco_assembler.cpp1772 bool append_endpgm) in emit_program()