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Searched defs:arrayIndex (Results 1 – 15 of 15) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
Dnode_context_descriptor_set_manager_gles.cpp221 void DescriptorSetManagerGles::CreateDescriptorSets(const uint32_t arrayIndex, const uint32_t descr… in CreateDescriptorSets()
240 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in UpdateDescriptorSetGpuHandle() local
269 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in GetResources() local
313 const auto arrayIndex = (uint32_t)cpuDescriptorSets.size(); in CreateDescriptorSet() local
329 const auto arrayIndex = static_cast<uint32_t>(cpuDescriptorSets.size()); in CreateOneFrameDescriptorSet() local
342 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in UpdateDescriptorSetGpuHandle() local
391 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in GetResources() local
Dnode_context_pool_manager_gles.cpp790 uint32_t arrayIndex = 0; in GetFramebufferHandle() local
/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
Dshader_manager.cpp381 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in Get() local
525 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(clientHandle); in CreateClientData() local
539 const uint32_t arrayIndex = (type == RenderHandleType::COMPUTE_SHADER_STATE_OBJECT) in CreateClientData() local
818 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handleRef); in HandlePendingAllocations() local
864 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(ref.handle); in HandlePendingShaders() local
885 uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(ref.handle); in HandlePendingShaders() local
1007 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(iter->second); in GetShaderHandle() local
1069 uint32_t arrayIndex = INVALID_SM_INDEX; in CreateGraphicsState() local
1159 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in GetGraphicsStateHandle() local
1200 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in GetGraphicsStateHandleByShaderHandle() local
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Dgpu_resource_manager.cpp73 const EngineResourceHandle& handle, const RenderHandleType type, const uint32_t arrayIndex) in UnpackNewHandle()
435 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in Get() local
463 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in GetRawHandle() local
504 uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in GetPendingOptionalResourceIndex() local
583 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(sad.handle.GetHandle()); in CreateBuffer() local
1371 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in Destroy() local
1428 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in DestroyImmediate() local
1570 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in GetBufferDescriptor() local
1591 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in GetImageDescriptor() local
1612 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in GetSamplerDescriptor() local
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/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
Dnode_context_descriptor_set_manager.cpp277 uint32_t arrayIndex = ~0U; in CreateDescriptorSets() local
744 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in GetCpuDescriptorSetData() local
757 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in GetDynamicOffsetDescriptors() local
770 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in HasDynamicBarrierResources() local
783 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in GetDynamicOffsetDescriptorCount() local
797 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in HasPlatformConversionBindings() local
806 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in UpdateCpuDescriptorSet() local
Drender_node_graph_manager.cpp87 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in Get() local
/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
Dnode_context_descriptor_set_manager_vk.cpp161 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(clientHandle); in CreateGpuDescriptorSetFunc() local
477 void DescriptorSetManagerVk::CreateDescriptorSets(const uint32_t arrayIndex, const uint32_t descrip… in CreateDescriptorSets()
873 const auto arrayIndex = static_cast<uint32_t>(cpuDescriptorSets.size()); in CreateDescriptorSet() local
897 const auto arrayIndex = static_cast<uint32_t>(cpuDescriptorSets.size()); in CreateOneFrameDescriptorSet() local
921 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in GetDescriptorSet() local
941 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in UpdateDescriptorSetGpuHandle() local
Ddevice_vk.cpp240 vector<uint32_t>& maxPrimitiveCounts, uint32_t& arrayIndex) in FillAsBuildGeometryTriangles()
268 uint32_t& arrayIndex) in FillAsBuildGeometryAabbs()
291 vector<uint32_t>& maxPrimitiveCounts, uint32_t& arrayIndex) in FillAsBuildGeometryInstances()
314 const array_view<uint32_t> maxPrimitiveCounts, const uint32_t arrayIndex) in GetAsBuildGeometryCombine()
1113 uint32_t arrayIndex = 0; in GetAccelerationStructureBuildSizes() local
Drender_backend_vk.cpp2346 uint32_t arrayIndex = 0; in RenderCommand() local
/foundation/graphic/graphic_3d/lume/LumeRender/src/
Drender_graph.cpp677 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in ProcessRenderNodeGraph() local
1691 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(res.handle); in UpdateStateAndCreateBarriersGpuImage() local
1740 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(res.handle); in UpdateStateAndCreateBarriersGpuBuffer() local
1831 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in GetBufferResourceStateRef() local
1859 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in GetImageResourceStateRef() local
/foundation/graphic/graphic_3d/lume/LumeEngine/src/perf/
Dperformance_data_manager.cpp61 const int64_t arrayIndex = ref.counter % IPerformanceDataManager::TIMING_DATA_POOL_SIZE; in UpdateTimingData() local
/foundation/multimedia/image_framework/plugins/common/libs/image/libextplugin/src/heif_impl/heif_parser/box/
Ditem_property_hvcc_box.cpp97 for (int arrayIndex = 0; arrayIndex < nalArrayNum && !reader.HasError(); ++arrayIndex) { in ParseContent() local
/foundation/multimedia/audio_framework/frameworks/native/ohaudio/
DOHAudioCapturer.cpp522 int32_t arrayIndex = 0; in OnStateChange() local
/foundation/graphic/graphic_3d/lume/LumeEcsSerializer/EcsSerializer/src/ecs_serializer/
Decs_serializer.cpp927 string arrayIndex; in EnsureDynamicArraySize() local
/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/navigation/
Dnavigation_pattern.cpp1113 int32_t arrayIndex = index - removeSize; in UpdateNavPathList() local