| /foundation/graphic/graphic_3d/lume/LumeRender/src/gles/ |
| D | node_context_descriptor_set_manager_gles.cpp | 221 void DescriptorSetManagerGles::CreateDescriptorSets(const uint32_t arrayIndex, const uint32_t descr… in CreateDescriptorSets() 240 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in UpdateDescriptorSetGpuHandle() local 269 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in GetResources() local 313 const auto arrayIndex = (uint32_t)cpuDescriptorSets.size(); in CreateDescriptorSet() local 329 const auto arrayIndex = static_cast<uint32_t>(cpuDescriptorSets.size()); in CreateOneFrameDescriptorSet() local 342 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in UpdateDescriptorSetGpuHandle() local 391 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in GetResources() local
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| D | node_context_pool_manager_gles.cpp | 790 uint32_t arrayIndex = 0; in GetFramebufferHandle() local
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| /foundation/graphic/graphic_3d/lume/LumeRender/src/device/ |
| D | shader_manager.cpp | 381 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in Get() local 525 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(clientHandle); in CreateClientData() local 539 const uint32_t arrayIndex = (type == RenderHandleType::COMPUTE_SHADER_STATE_OBJECT) in CreateClientData() local 818 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handleRef); in HandlePendingAllocations() local 864 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(ref.handle); in HandlePendingShaders() local 885 uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(ref.handle); in HandlePendingShaders() local 1007 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(iter->second); in GetShaderHandle() local 1069 uint32_t arrayIndex = INVALID_SM_INDEX; in CreateGraphicsState() local 1159 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in GetGraphicsStateHandle() local 1200 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in GetGraphicsStateHandleByShaderHandle() local [all …]
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| D | gpu_resource_manager.cpp | 73 const EngineResourceHandle& handle, const RenderHandleType type, const uint32_t arrayIndex) in UnpackNewHandle() 435 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in Get() local 463 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in GetRawHandle() local 504 uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in GetPendingOptionalResourceIndex() local 583 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(sad.handle.GetHandle()); in CreateBuffer() local 1371 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in Destroy() local 1428 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in DestroyImmediate() local 1570 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in GetBufferDescriptor() local 1591 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in GetImageDescriptor() local 1612 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in GetSamplerDescriptor() local [all …]
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| /foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/ |
| D | node_context_descriptor_set_manager.cpp | 277 uint32_t arrayIndex = ~0U; in CreateDescriptorSets() local 744 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in GetCpuDescriptorSetData() local 757 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in GetDynamicOffsetDescriptors() local 770 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in HasDynamicBarrierResources() local 783 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in GetDynamicOffsetDescriptorCount() local 797 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in HasPlatformConversionBindings() local 806 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in UpdateCpuDescriptorSet() local
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| D | render_node_graph_manager.cpp | 87 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in Get() local
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| /foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/ |
| D | node_context_descriptor_set_manager_vk.cpp | 161 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(clientHandle); in CreateGpuDescriptorSetFunc() local 477 void DescriptorSetManagerVk::CreateDescriptorSets(const uint32_t arrayIndex, const uint32_t descrip… in CreateDescriptorSets() 873 const auto arrayIndex = static_cast<uint32_t>(cpuDescriptorSets.size()); in CreateDescriptorSet() local 897 const auto arrayIndex = static_cast<uint32_t>(cpuDescriptorSets.size()); in CreateOneFrameDescriptorSet() local 921 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in GetDescriptorSet() local 941 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in UpdateDescriptorSetGpuHandle() local
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| D | device_vk.cpp | 240 vector<uint32_t>& maxPrimitiveCounts, uint32_t& arrayIndex) in FillAsBuildGeometryTriangles() 268 uint32_t& arrayIndex) in FillAsBuildGeometryAabbs() 291 vector<uint32_t>& maxPrimitiveCounts, uint32_t& arrayIndex) in FillAsBuildGeometryInstances() 314 const array_view<uint32_t> maxPrimitiveCounts, const uint32_t arrayIndex) in GetAsBuildGeometryCombine() 1113 uint32_t arrayIndex = 0; in GetAccelerationStructureBuildSizes() local
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| D | render_backend_vk.cpp | 2346 uint32_t arrayIndex = 0; in RenderCommand() local
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| /foundation/graphic/graphic_3d/lume/LumeRender/src/ |
| D | render_graph.cpp | 677 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in ProcessRenderNodeGraph() local 1691 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(res.handle); in UpdateStateAndCreateBarriersGpuImage() local 1740 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(res.handle); in UpdateStateAndCreateBarriersGpuBuffer() local 1831 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in GetBufferResourceStateRef() local 1859 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in GetImageResourceStateRef() local
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| /foundation/graphic/graphic_3d/lume/LumeEngine/src/perf/ |
| D | performance_data_manager.cpp | 61 const int64_t arrayIndex = ref.counter % IPerformanceDataManager::TIMING_DATA_POOL_SIZE; in UpdateTimingData() local
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| /foundation/multimedia/image_framework/plugins/common/libs/image/libextplugin/src/heif_impl/heif_parser/box/ |
| D | item_property_hvcc_box.cpp | 97 for (int arrayIndex = 0; arrayIndex < nalArrayNum && !reader.HasError(); ++arrayIndex) { in ParseContent() local
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| /foundation/multimedia/audio_framework/frameworks/native/ohaudio/ |
| D | OHAudioCapturer.cpp | 522 int32_t arrayIndex = 0; in OnStateChange() local
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| /foundation/graphic/graphic_3d/lume/LumeEcsSerializer/EcsSerializer/src/ecs_serializer/ |
| D | ecs_serializer.cpp | 927 string arrayIndex; in EnsureDynamicArraySize() local
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| /foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/navigation/ |
| D | navigation_pattern.cpp | 1113 int32_t arrayIndex = index - removeSize; in UpdateNavPathList() local
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