Searched defs:assetBasePathStr (Results 1 – 9 of 9) sorted by relevance
30 std::vector<std::string> assetBasePathStr; member
90 std::vector<std::string> assetBasePathStr; in OnStart() local
42 std::vector<std::string> assetBasePathStr; member
86 std::vector<std::string> assetBasePathStr; in LoadFormEnv() local
92 auto assetBasePathStr = { std::string("ets/"), std::string("resources/base/profile/") }; in InitAssetManager() local
91 std::vector<std::string> assetBasePathStr; in OnStart() local
410 … auto assetBasePathStr = { std::string("assets/js/default/"), std::string("assets/js/share/") }; in OnStart() local413 auto assetBasePathStr = { "assets/js/" + srcPath + "/", std::string("assets/js/share/"), in OnStart() local
1644 auto assetBasePathStr = { std::string("ets/"), std::string("resources/base/profile/") }; in CommonInitializeForm() local1669 auto assetBasePathStr = { "assets/js/" + (srcPath.empty() ? "default" : srcPath) + "/", in CommonInitializeForm() local2301 auto assetBasePathStr = { std::string("ets/"), std::string("resources/base/profile/") }; in CommonInitialize() local2326 auto assetBasePathStr = { "assets/js/" + (srcPath.empty() ? "default" : srcPath) + "/", in CommonInitialize() local
54 std::vector<std::string> assetBasePathStr; member