Searched defs:baseInputAttachment (Results 1 – 1 of 1) sorted by relevance
655 const gl::LinkedUniform &baseInputAttachment = uniforms.at(baseUniformIndex); in addInputAttachmentDescriptorSetDesc() local1613 const gl::LinkedUniform &baseInputAttachment = uniforms.at(baseUniformIndex); in updateInputAttachmentDescriptorSet() local