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Searched defs:batchCount (Results 1 – 2 of 2) sorted by relevance

/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/datastore/
Drender_data_store_default_material.cpp354 const bool useJoints, const uint32_t batchCount) in GetSubmeshBounds()
929 const RenderMeshBatchData& batchData, const uint32_t batchCount) in AddFrameRenderMeshDataImpl()
1024 const uint32_t batchCount = (static_cast<uint32_t>(meshData.size()) - 1); in AddFrameRenderMeshData() local
/foundation/ability/ability_runtime/services/appmgr/src/
Dapp_running_manager.cpp1237 int32_t batchCount = 0; in UpdateConfigurationForBackgroundApp() local