Searched defs:binaryFormat (Results 1 – 2 of 2) sorted by relevance
131 static bool loadShaderFromFile(unsigned char*&shaderBinary, GLenum &binaryFormat, GLuint &binarySiz… in loadShaderFromFile()182 bool saveShaderToFile(unsigned char*&shaderBinary, GLenum &binaryFormat, in saveShaderToFile()314 bool Shader::buildFromBinary(unsigned char*&shaderBinary, GLenum &binaryFormat, GLuint &binarySize) in buildFromBinary()
1379 GLenum binaryFormat; member1461 GLenum binaryFormat; in GetPipelineCache() local