| /third_party/skia/third_party/externals/dawn/src/tests/unittests/validation/ |
| D | TextureSubresourceTests.cpp | 62 wgpu::BindGroup bindGroup = utils::MakeBindGroup(device, bgl, {{0, samplerView}}); in TestRenderPass() local 75 wgpu::BindGroup bindGroup = utils::MakeBindGroup(device, bgl, {{0, renderView}}); in TestRenderPass() local 86 wgpu::BindGroup bindGroup = utils::MakeBindGroup(device, bgl, {{0, samplerView}}); in TestRenderPass() local
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| D | ExternalTextureTests.cpp | 176 wgpu::BindGroup bindGroup = utils::MakeBindGroup(device, bgl, {{0, externalTexture}}); in TEST_F() local 228 wgpu::BindGroup bindGroup = utils::MakeBindGroup(device, bgl, {{0, externalTexture}}); in TEST_F() local 280 wgpu::BindGroup bindGroup = utils::MakeBindGroup(device, bgl, {{0, externalTexture}}); in TEST_F() local 327 wgpu::BindGroup bindGroup = utils::MakeBindGroup(device, bgl, {{0, externalTexture}}); in TEST_F() local
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| D | BindGroupValidationTests.cpp | 1469 void TestRenderPassBindGroup(wgpu::BindGroup bindGroup, in TestRenderPassBindGroup() 1491 void TestComputePassBindGroup(wgpu::BindGroup bindGroup, in TestComputePassBindGroup() 1523 wgpu::BindGroup bindGroup = utils::MakeBindGroup(device, mBindGroupLayout, in TEST_F() local 1548 wgpu::BindGroup bindGroup = utils::MakeBindGroup(device, mBindGroupLayout, in TEST_F() local 1597 wgpu::BindGroup bindGroup = utils::MakeBindGroup(device, mBindGroupLayout, in TEST_F() local 1621 wgpu::BindGroup bindGroup = utils::MakeBindGroup(device, mBindGroupLayout, in TEST_F() local 1641 wgpu::BindGroup bindGroup = utils::MakeBindGroup(device, mBindGroupLayout, in TEST_F() local 1661 wgpu::BindGroup bindGroup = utils::MakeBindGroup(device, mBindGroupLayout, in TEST_F() local 1681 wgpu::BindGroup bindGroup = utils::MakeBindGroup(device, mBindGroupLayout, in TEST_F() local 1701 wgpu::BindGroup bindGroup = utils::MakeBindGroup(device, mBindGroupLayout, in TEST_F() local [all …]
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| /third_party/skia/third_party/externals/dawn/src/tests/end2end/ |
| D | ComputeSharedMemoryTests.cpp | 48 wgpu::BindGroup bindGroup = utils::MakeBindGroup(device, pipeline.GetBindGroupLayout(0), in BasicTest() local 170 wgpu::BindGroup bindGroup = utils::MakeBindGroup(device, pipeline.GetBindGroupLayout(0), in TEST_P() local
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| D | MaxLimitTests.cpp | 82 wgpu::BindGroup bindGroup = utils::MakeBindGroup(device, pipeline.GetBindGroupLayout(0), in TEST_P() local 218 wgpu::BindGroup bindGroup = utils::MakeBindGroup(device, pipeline.GetBindGroupLayout(0), in TEST_P() local
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| D | GpuMemorySynchronizationTests.cpp | 52 wgpu::BindGroup bindGroup = in CreatePipelineAndBindGroupForCompute() local 83 wgpu::BindGroup bindGroup = in CreatePipelineAndBindGroupForRender() local 98 wgpu::BindGroup bindGroup; in TEST_P() local 130 wgpu::BindGroup bindGroup; in TEST_P() local 259 wgpu::BindGroup bindGroup = in CreatePipelineAndBindGroupForCompute() local 289 wgpu::BindGroup bindGroup = in CreatePipelineAndBindGroupForRender() local
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| D | BindGroupTests.cpp | 32 const wgpu::BindGroup& bindGroup) { in CreateSimpleComputeCommandBuffer() 150 wgpu::BindGroup bindGroup = in TEST_P() local 214 wgpu::BindGroup bindGroup = utils::MakeBindGroup( in TEST_P() local 315 wgpu::BindGroup bindGroup = in TEST_P() local 574 wgpu::BindGroup bindGroup = in TEST_P() local 618 wgpu::BindGroup bindGroup = in TEST_P() local 669 wgpu::BindGroup bindGroup = in TEST_P() local 739 wgpu::BindGroup bindGroup = in TEST_P() local 1028 wgpu::BindGroup bindGroup = utils::MakeBindGroup(device, bgl, in TEST_P() local 1111 wgpu::BindGroup bindGroup = utils::MakeBindGroup( in TEST_P() local [all …]
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| D | DepthStencilSamplingTests.cpp | 292 wgpu::BindGroup bindGroup = in DoSamplingTestImpl() local 347 wgpu::BindGroup bindGroup = in DoSamplingTestImpl() local 500 wgpu::BindGroup bindGroup = in DoDepthCompareRefTest() local 549 wgpu::BindGroup bindGroup = in DoDepthCompareRefTest() local 651 wgpu::BindGroup bindGroup = in TEST_P() local 704 wgpu::BindGroup bindGroup = in TEST_P() local
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| D | ReadOnlyDepthStencilAttachmentTests.cpp | 171 wgpu::BindGroup bindGroup = utils::MakeBindGroup( in DoTest() local 177 wgpu::BindGroup bindGroup = utils::MakeBindGroup(device, pipeline.GetBindGroupLayout(0), in DoTest() local
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| D | ShaderTests.cpp | 85 wgpu::BindGroup bindGroup = in TEST_P() local 450 wgpu::BindGroup bindGroup = in TEST_P() local 506 wgpu::BindGroup bindGroup = in TEST_P() local 558 wgpu::BindGroup bindGroup = in TEST_P() local
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| D | ComputeDispatchTests.cpp | 92 wgpu::BindGroup bindGroup = utils::MakeBindGroup(device, pipeline.GetBindGroupLayout(0), in DirectTest() local 134 wgpu::BindGroup bindGroup; in IndirectTest() local
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| D | ShaderFloat16Tests.cpp | 153 wgpu::BindGroup bindGroup = utils::MakeBindGroup(device, pipeline.GetBindGroupLayout(0), in TEST_P() local
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| D | StorageTextureTests.cpp | 567 wgpu::BindGroup bindGroup = utils::MakeBindGroup( in CheckDrawsGreen() local 607 wgpu::BindGroup bindGroup = utils::MakeBindGroup( in CheckResultInStorageBuffer() local 632 wgpu::BindGroup bindGroup = utils::MakeBindGroup( in WriteIntoStorageTextureInRenderPass() local 658 wgpu::BindGroup bindGroup = in WriteIntoStorageTextureInComputePass() local 681 wgpu::BindGroup bindGroup = in ReadWriteIntoStorageTextureInComputePass() local
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| D | ComputeCopyStorageBufferTests.cpp | 65 wgpu::BindGroup bindGroup = utils::MakeBindGroup(device, pipeline.GetBindGroupLayout(0), in BasicTest() local
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| D | Texture3DTests.cpp | 98 wgpu::BindGroup bindGroup = utils::MakeBindGroup(device, pipeline.GetBindGroupLayout(0), in TEST_P() local
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| D | CompressedTextureFormatTests.cpp | 198 wgpu::BindGroup bindGroup, in VerifyCompressedTexturePixelValues() 256 wgpu::BindGroup bindGroup = CreateBindGroupForTest( in VerifyTexture() local 757 wgpu::BindGroup bindGroup = in TEST_P() local 797 wgpu::BindGroup bindGroup = in TEST_P() local 838 wgpu::BindGroup bindGroup = in TEST_P() local 959 wgpu::BindGroup bindGroup = in TEST_P() local
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| /third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/ |
| D | BindGroupLayoutD3D12.cpp | 144 Ref<BindGroup> bindGroup = AcquireRef<BindGroup>( in AllocateBindGroup() local 157 void BindGroupLayout::DeallocateBindGroup(BindGroup* bindGroup, in DeallocateBindGroup()
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| /third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/ |
| D | BindGroupLayoutGL.cpp | 33 void BindGroupLayout::DeallocateBindGroup(BindGroup* bindGroup) { in DeallocateBindGroup()
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| /third_party/skia/third_party/externals/dawn/src/dawn_node/binding/ |
| D | GPUComputePassEncoder.cpp | 84 interop::Interface<interop::GPUBindGroup> bindGroup, in setBindGroup() 100 interop::Interface<interop::GPUBindGroup> bindGroup, in setBindGroup()
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| D | GPURenderBundleEncoder.cpp | 44 interop::Interface<interop::GPUBindGroup> bindGroup, in setBindGroup() 60 interop::Interface<interop::GPUBindGroup> bindGroup, in setBindGroup()
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| /third_party/skia/third_party/externals/dawn/src/dawn_native/ |
| D | QueryHelper.cpp | 169 Ref<BindGroupBase> bindGroup; in EncodeConvertTimestampsToNanoseconds() local
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| D | BindGroupTracker.h | 36 BindGroupBase* bindGroup, in OnSetBindGroup()
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| /third_party/skia/src/gpu/dawn/ |
| D | GrDawnOpsRenderPass.cpp | 123 auto bindGroup = program->setUniformData(fGpu, fRenderTarget, programInfo); in applyState() local 168 auto bindGroup = fCurrentProgram->setTextures(fGpu, geomProc, pipeline, geomProcTextures); in onBindTextures() local
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| /third_party/skia/third_party/externals/dawn/src/tests/white_box/ |
| D | InternalStorageBufferBindingTests.cpp | 92 wgpu::BindGroup bindGroup = in TEST_P() local
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| /third_party/skia/m133/src/gpu/graphite/dawn/ |
| D | DawnCommandBuffer.cpp | 553 auto bindGroup = fSharedContext->device().CreateBindGroup(&desc); in doBlitWithDraw() local 679 wgpu::BindGroup bindGroup = in bindGraphicsPipeline() local 766 wgpu::BindGroup bindGroup; in bindTextureAndSamplers() local 872 auto bindGroup = in syncUniformBuffers() local 1057 auto bindGroup = fSharedContext->device().CreateBindGroup(&desc); in bindDispatchResources() local
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