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Searched defs:blurMatrix (Results 1 – 8 of 8) sorted by relevance

/foundation/graphic/graphic_2d/rosen/test/render_service/render_service_base/unittest/render/
Drs_hps_blur_test.cpp99 Drawing::Matrix blurMatrix; variable
120 Drawing::Matrix blurMatrix; variable
141 Drawing::Matrix blurMatrix; variable
162 Drawing::Matrix blurMatrix; variable
183 Drawing::Matrix blurMatrix; variable
204 Drawing::Matrix blurMatrix; variable
225 Drawing::Matrix blurMatrix; variable
246 Drawing::Matrix blurMatrix; variable
267 Drawing::Matrix blurMatrix; variable
288 Drawing::Matrix blurMatrix; variable
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Drs_kawase_blur_test.cpp1309 Drawing::Matrix blurMatrix; variable
/foundation/graphic/graphics_effect/src/
Dge_variable_radius_blur_shader_filter.cpp169 Drawing::Matrix blurMatrix; in DrawBoxLinearGradientBlur() local
194 std::shared_ptr<Drawing::ShaderEffect> alphaGradientShader, Drawing::Matrix blurMatrix) in BuildBoxLinearGradientBlur()
Dge_mesa_blur_shader_filter.cpp342 const auto& blurMatrix = BuildMatrix(src, scaledInfo, input); in DownSampling2X() local
352 const auto& blurMatrix = BuildMatrix(src, scaledInfo, input); in DownSampling4X() local
372 Drawing::Matrix blurMatrix = BuildMatrix(src, middleInfo, input); in DownSampling8X() local
408 Drawing::Matrix blurMatrix = BuildMatrix(src, middleInfo, input); in DownSamplingMoreX() local
564 Drawing::Matrix blurMatrix; in BuildMatrix() local
Dge_kawase_blur_shader_filter.cpp199 Drawing::Matrix blurMatrix = BuildMatrix(src, scaledInfo, input); in OnProcessImage() local
284 Drawing::Matrix blurMatrix; in BuildMatrix() local
/foundation/graphic/graphic_2d/rosen/modules/render_service_base/src/render/
Drs_kawase_blur.cpp249 const std::shared_ptr<Drawing::Image>& input, const Drawing::Matrix& blurMatrix, in ApplySimpleFilter()
312 Drawing::Matrix blurMatrix; in ExecutePingPongBlur() local
387 const auto blurMatrix = GetShaderTransform(&canvas, dst, dst.GetWidth() / blurImage->GetWidth(), in ApplyBlur() local
Drs_hps_blur.cpp138 const auto blurMatrix = GetShaderTransform(dst, dst.GetWidth() / imageCache->GetWidth(), in ApplyHpsBlur() local
Drs_foreground_effect_filter.cpp195 Drawing::Matrix blurMatrix; in ApplyForegroundEffect() local