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Searched defs:bufferCopy (Results 1 – 9 of 9) sorted by relevance

/foundation/graphic/graphic_3d/lume/LumeRender/src/datastore/
Drender_data_store_default_staging.cpp110 …const RenderHandleReference& dstHandle, const BufferCopy& bufferCopy, const ResourceCopyInfo copyI… in CopyBufferToBuffer()
151 …ray_view<const uint8_t>& dat, const RenderHandleReference& dstHandle, const BufferCopy& bufferCopy) in CopyDataToBuffer()
175 …ray_view<const uint8_t>& dat, const RenderHandleReference& dstHandle, const BufferCopy& bufferCopy) in CopyDataToBufferOnCpu()
235 …erHandleReference& srcHandle, const RenderHandleReference& dstHandle, const BufferCopy& bufferCopy) in CopyBufferToBuffer()
Drender_data_store_default_staging.h37 BufferCopy bufferCopy; member
/foundation/graphic/graphic_3d/3d_widget_adapter/core/src/lume/custom/
Dlume_custom_render.cpp233 const RENDER_NS::BufferCopy bufferCopy{ 0, 0, bSize }; in OnSizeChange() local
315 const RENDER_NS::BufferCopy bufferCopy{0, 0, bSize}; in UpdateShaderInputBuffer() local
/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
Dweather_system.cpp631 const BufferCopy bufferCopy { 0, 0, sizeof(DefaultWaterRippleDataStruct) }; in ProcessWaterRipples() local
/foundation/graphic/graphic_3d/3d_scene_adapter/src/
Dscene_adapter.cpp946 const RENDER_NS::BufferCopy bufferCopy{0, 0, bufferSize}; in UpdateSurfaceBuffer() local
/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
Drender_command_list.h348 BufferCopy bufferCopy; member
Drender_command_list.cpp1407 …onst RenderHandle sourceHandle, const RenderHandle destinationHandle, const BufferCopy& bufferCopy) in CopyBufferToBuffer()
/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
Drender_backend_vk.cpp1589 const VkBufferCopy bufferCopy { in RenderCommand() local
/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
Dgltf2_importer.cpp2156 BufferImageCopy& bufferCopy = data.copyInfo[mipIndex]; in PrepareImageData() local