| /third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/ |
| D | vktPipelineDescriptorLimitsTests.cpp | 499 for (deUint32 bufferID = 0; bufferID < m_descCount - 1u; bufferID++) in iterate() local 509 for (deUint32 bufferID = 0; bufferID < m_descCount - 1u; bufferID++) in iterate() local 519 for (deUint32 bufferID = 0; bufferID < m_descCount - 1u; bufferID++) in iterate() local 529 for (deUint32 bufferID = 0; bufferID < m_descCount - 1u; bufferID++) in iterate() local 539 for (deUint32 bufferID = 0; bufferID < m_descCount - 1u; bufferID++) in iterate() local 549 for (deUint32 bufferID = 0; bufferID < m_descCount - 1u; bufferID++) in iterate() local
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| /third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/ |
| D | vktPipelineDescriptorLimitsTests.cpp | 530 for (deUint32 bufferID = 0; bufferID < descCount - 1u; bufferID++) in iterate() local 540 for (deUint32 bufferID = 0; bufferID < descCount - 1u; bufferID++) in iterate() local 550 for (deUint32 bufferID = 0; bufferID < (descCount - 1u); bufferID++) in iterate() local 560 for (deUint32 bufferID = 0; bufferID < descCount - 1u; bufferID++) in iterate() local 570 for (deUint32 bufferID = 0; bufferID < descCount - 1u; bufferID++) in iterate() local 580 for (deUint32 bufferID = 0; bufferID < descCount - 1u; bufferID++) in iterate() local
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| /third_party/skia/third_party/externals/angle2/src/tests/perf_tests/ |
| D | VertexArrayPerfTest.cpp | 135 void VertexArrayBenchmark::rebindVertexArray(GLuint vertexArrayID, GLuint bufferID) in rebindVertexArray() 148 GLuint bufferID, in updateBufferData()
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| /third_party/skia/m133/src/gpu/ganesh/gl/ |
| D | GrGLBuffer.h | 37 GrGLuint bufferID() const { return fBufferID; } in bufferID() function
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| D | GrGLBuffer.cpp | 175 GrGLuint bufferID, in invalidate_buffer()
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| /third_party/skia/src/gpu/gl/ |
| D | GrGLBuffer.h | 27 GrGLuint bufferID() const { return fBufferID; } in bufferID() function
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| /third_party/skia/m133/src/gpu/graphite/ |
| D | ShaderInfo.cpp | 25 std::string get_uniform_header(int bufferID, const char* name) { in get_uniform_header() 176 std::string emit_paint_params_uniforms(int bufferID, in emit_paint_params_uniforms() 198 std::string emit_render_step_uniforms(int bufferID, in emit_render_step_uniforms() 210 std::string emit_paint_params_storage_buffer(int bufferID, in emit_paint_params_storage_buffer() 239 std::string emit_render_step_storage_buffer(int bufferID, SkSpan<const Uniform> uniforms) { in emit_render_step_storage_buffer()
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/capture/ |
| D | trace_fixture.cpp | 269 void UpdateClientBufferData(GLuint bufferID, const void *source, GLsizei size) in UpdateClientBufferData() 274 void UpdateClientBufferData2(GLuint bufferID, const void *source, GLsizei size) in UpdateClientBufferData2() 279 void UpdateClientBufferData2WithOffset(GLuint bufferID, in UpdateClientBufferData2WithOffset()
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| D | FrameCapture.h | 89 void setMappedBufferID(gl::BufferID bufferID) { mMappedBufferID = bufferID; } in setMappedBufferID() 500 bool hasBufferData(gl::BufferID bufferID) in hasBufferData() 510 std::pair<GLintptr, GLsizeiptr> getBufferDataOffsetAndLength(gl::BufferID bufferID) in getBufferDataOffsetAndLength()
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| D | FrameCapture.cpp | 644 gl::BufferID bufferID = call.params.getMappedBufferID(); in WriteCppReplayForCall() local 2025 gl::BufferID bufferID = {0}; in CaptureVertexArrayState() local 2429 GLuint bufferID = (*id).value; in CaptureBufferResetCalls() local 2515 gl::BufferID bufferID = buffer.get()->id(); in CaptureIndexedBuffers() local 3232 gl::BufferID bufferID = boundBuffers[binding].id(); in CaptureMidExecutionSetup() local
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/ |
| D | TransformFeedback.cpp | 257 angle::Result TransformFeedback::detachBuffer(const Context *context, BufferID bufferID) in detachBuffer()
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| D | VertexArray.cpp | 176 bool VertexArray::detachBuffer(const Context *context, BufferID bufferID) in detachBuffer()
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| D | State.cpp | 2164 BufferID bufferID = buffer->id(); in detachBuffer() local
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| /third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
| D | StateManagerGL.cpp | 597 GLuint bufferID = 0; in setPixelUnpackBuffer() local 648 GLuint bufferID = 0; in setPixelPackBuffer() local
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| D | TextureGL.cpp | 1749 const GLuint bufferID = buffer ? GetImplAs<BufferGL>(buffer)->getBufferID() : 0; in setBuffer() local
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| /third_party/vk-gl-cts/modules/gles2/functional/ |
| D | es2fShaderStateQueryTests.cpp | 1699 GLuint bufferID; in test() local
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| /third_party/vk-gl-cts/modules/gles3/functional/ |
| D | es3fShaderStateQueryTests.cpp | 2846 GLuint bufferID; in test() local
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