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Searched defs:bytecode (Results 1 – 14 of 14) sorted by relevance

/third_party/mindspore/mindspore-src/source/mindspore/ccsrc/pipeline/jit/pi/graph_guard/
Dstrategy.cc212 OptStrategy::CalcKind MakeCalcStrategyByObject(int bytecode, int opargs, const PyObjectArray &objs)… in MakeCalcStrategyByObject()
216 OptStrategy::CalcKind MakeInplaceCalcStrategyByObject(int bytecode, int opargs, const PyObjectArray… in MakeInplaceCalcStrategyByObject()
222 OptStrategy::CalcKind MakeCalcStrategyByMatMul(int bytecode, int opargs, const PyObjectArray &objs)… in MakeCalcStrategyByMatMul()
232 OptStrategy::CalcKind MakeCalcStrategyByCompare(int bytecode, int opargs, const PyObjectArray &objs… in MakeCalcStrategyByCompare()
289 OptStrategy::CalcKind OptStrategy::MakeCalcStrategyByInputs(int bytecode, int opargs, const PyObjec… in MakeCalcStrategyByInputs()
Dtrace.cc1158 #define ByteCodeTest(bytecode) … argument
1162 #define ByteCodeCheck(bytecode, opargs, objs) \ argument
/third_party/mesa3d/src/gallium/winsys/svga/drm/
Dvmw_shader.c59 const uint32 *bytecode, in vmw_svga_shader_create()
Dvmw_context.c706 const uint32 *bytecode, in vmw_svga_winsys_vgpu10_shader_create()
Dvmw_screen_svga.c723 const uint32 *bytecode, in vmw_svga_winsys_shader_create()
/third_party/mesa3d/src/gallium/drivers/r600/
Dr700_asm.c9 void r700_bytecode_cf_vtx_build(uint32_t *bytecode, const struct r600_bytecode_cf *cf) in r700_bytecode_cf_vtx_build()
Dr600_shader.c353 uint32_t *bytecode; in r600_create_vertex_fetch_shader() local
Dr600_asm.h263 uint32_t *bytecode; member
Dr600_asm.c1744 static void r600_bytecode_cf_vtx_build(uint32_t *bytecode, const struct r600_bytecode_cf *cf) in r600_bytecode_cf_vtx_build()
/third_party/re2/app/
D_re2.cc25 std::string bytecode; member
/third_party/rust/rust/compiler/rustc_codegen_ssa/src/
Dlib.rs84 let bytecode = emit_bc.then(|| outputs.temp_path(OutputType::Bitcode, Some(&self.name))); in into_compiled_module() localVariable
96 pub bytecode: Option<PathBuf>, field
/third_party/mesa3d/src/gallium/drivers/freedreno/a2xx/
Dir2_assemble.c345 instr_t bytecode[384], bc; in assemble() local
/third_party/mesa3d/src/gallium/drivers/svga/
Dsvga_cmd.c622 const uint32 *bytecode, // IN in SVGA3D_DefineShader()
/third_party/mesa3d/src/gallium/drivers/d3d12/
Dd3d12_compiler.h198 void *bytecode; member