Searched defs:clientSocket (Results 1 – 5 of 5) sorted by relevance
64 ClientSocketTest *clientSocket = new ClientSocketTest(socketId); variable77 ClientSocketTest *clientSocket = new ClientSocketTest(socketId); variable87 ClientSocketTest *clientSocket = new ClientSocketTest(socketId); variable99 ClientSocketTest *clientSocket = new ClientSocketTest(socketId); variable108 ClientSocketTest *clientSocket = new ClientSocketTest(socketId); variable
101 … auto clientSocket = SocketFactory::CreateClientSocket(clientSocketId, connectionName, networkId); variable138 std::shared_ptr<BaseSocket> clientSocket = SocketFactory::CreateClientSocket(clientSocketId, variable158 std::shared_ptr<BaseSocket> clientSocket = SocketFactory::CreateClientSocket(clientSocketId, variable
60 auto clientSocket = Common::MakeShared<ClientSocket>(socketId); in FuzzSoftBusBaseSocketSecond() local91 auto clientSocket = Common::MakeShared<ClientSocket>(socketId); in FuzzSoftBusBaseSocketFirst() local171 auto clientSocket = SoftBusManager::GetInstance().FindClientSocket(connectionName); in FuzzSoftBusManagerClient() local
444 auto clientSocket = SocketFactory::CreateClientSocket(socketId, connectionName, networkId); in DoOpenConnectionInner() local503 std::shared_ptr<BaseSocket> clientSocket = FindClientSocket(connectionName); in DoCloseConnection() local552 std::shared_ptr<BaseSocket> clientSocket = FindClientSocket(connectionName); in SendMessage() local601 auto clientSocket = FindSocketBySocketId(socketId); in OnShutdown() local642 auto clientSocket = FindSocketBySocketId(socketId); in OnServerBytes() local742 std::shared_ptr<BaseSocket> clientSocket = nullptr; in FindClientSocket() local
33 auto clientSocket = Common::MakeShared<ClientSocket>(socketId); in CreateClientSocket() local