| /third_party/vk-gl-cts/external/openglcts/modules/gl/ |
| D | gl4cBufferStorageTests.cpp | 985 void Program::Init(const std::string& compute_shader, const std::string& fragment_shader, in Init() 2961 static const GLchar* compute_shader = "#version 430 core\n" in iterate() local 3136 static const GLchar* compute_shader = "#version 430 core\n" in iterate() local
|
| D | gl4cShadingLanguage420PackTests.cpp | 1763 Utils::shaderSource compute_shader; in testCompute() local 2047 Utils::shaderSource compute_shader; in testCompute() local 17946 const shaderSource compute_shader(compute_shader_code); in build() local 17969 void Utils::program::build(const shaderSource& compute_shader, const shaderSource& fragment_shader, in build()
|
| D | gl4cMultiBindTests.cpp | 672 void Program::Init(const std::string& compute_shader, const std::string& fragment_shader, in Init()
|
| D | gl4cEnhancedLayoutsTests.cpp | 2710 void Program::Init(const std::string& compute_shader, const std::string& fragment_shader, in Init() 2768 void Program::Init(const std::string& compute_shader, const std::string& fragment_shader, in Init() 3178 …:BuildException::BuildException(const glw::GLchar* error_message, const std::string compute_shader, in BuildException() 7705 const std::string& compute_shader = in test() local 7901 const std::string& compute_shader = in test() local
|
| /third_party/mesa3d/src/freedreno/vulkan/ |
| D | tu_acceleration_structure.cc | 403 struct tu_shader *compute_shader; member
|
| /third_party/mesa3d/src/gallium/auxiliary/util/ |
| D | u_tests.c | 838 void *compute_shader = ctx->create_compute_state(ctx, &state); in test_compute_clear_image_shader() local
|
| /third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_cube_map_array/ |
| D | esextcTextureCubeMapArraySampling.hpp | 502 const shaderDefinition* compute_shader; member in glcts::TextureCubeMapArraySamplingTest::programDefinition
|
| /third_party/mesa3d/src/amd/vulkan/ |
| D | radv_cmd_buffer.c | 5629 struct radv_shader *compute_shader = bind_point == VK_PIPELINE_BIND_POINT_COMPUTE in radv_flush_descriptors() local 5724 struct radv_shader *compute_shader = bind_point == VK_PIPELINE_BIND_POINT_COMPUTE in radv_flush_constants() local 5763 struct radv_shader *compute_shader = bind_point == VK_PIPELINE_BIND_POINT_COMPUTE in radv_flush_constants() local 11768 …emit_dispatch_packets(struct radv_cmd_buffer *cmd_buffer, const struct radv_shader *compute_shader, in radv_emit_dispatch_packets() 12024 struct radv_compute_pipeline *pipeline, struct radv_shader *compute_shader, in radv_dispatch() 12107 struct radv_shader *compute_shader = bind_point == VK_PIPELINE_BIND_POINT_RAY_TRACING_KHR in radv_dgc_before_dispatch() local 12149 struct radv_shader *compute_shader = cmd_buffer->state.shaders[MESA_SHADER_COMPUTE]; in radv_dgc_after_dispatch() local
|
| /third_party/mesa3d/src/gallium/auxiliary/cso_cache/ |
| D | cso_context.c | 112 void *compute_shader, *compute_shader_saved; member
|
| /third_party/vk-gl-cts/external/openglcts/modules/common/ |
| D | glcRobustBufferAccessBehaviorTests.cpp | 322 void Program::Init(const std::string& compute_shader, const std::string& fragment_shader, in Init()
|
| /third_party/mesa3d/src/compiler/glsl/ |
| D | builtin_functions.cpp | 841 compute_shader(const _mesa_glsl_parse_state *state) in compute_shader() function
|