| /foundation/graphic/graphic_3d/lume/LumeRender/src/node/ |
| D | render_node_fullscreen_generic.cpp | 138 const auto dataStore = static_cast<const IRenderDataStorePod*>( in ExecuteFrame() local 159 const auto dataStore = static_cast<const IRenderDataStorePod*>( in GetPsoHandle() local
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| D | render_node_compute_generic.cpp | 159 const auto dataStore = static_cast<const IRenderDataStorePod*>( in ExecuteFrame() local 187 const auto dataStore = static_cast<const IRenderDataStorePod*>( in GetPsoHandle() local
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| D | render_node_bloom.cpp | 139 auto const dataStore = static_cast<const IRenderDataStorePod*>(ds); in ProcessPostProcessConfiguration() local
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| D | render_node_back_buffer.cpp | 157 auto const dataStore = static_cast<const IRenderDataStorePod*>( in GetPostProcessConfiguration() local
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| D | render_node_render_post_processes_generic.cpp | 245 auto* const dataStore = static_cast<const IRenderDataStoreRenderPostProcesses*>(ds); in ProcessPostProcessConfiguration() local
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| D | render_node_single_post_process.cpp | 398 auto* const dataStore = static_cast<const IRenderDataStorePostProcess*>(ds); in ProcessPostProcessConfiguration() local
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| D | render_node_mip_chain_post_process.cpp | 227 auto* const dataStore = static_cast<const IRenderDataStorePostProcess*>(ds); in ProcessPostProcessConfiguration() local
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| /foundation/graphic/graphic_3d/lume/Lume_3D/test/api_unit_test/src/render/ |
| D | RenderDataStoreDefaultMaterialTest.cpp | 306 auto dataStore = dsManager.Create(IRenderDataStoreDefaultMaterial::UID, dataStoreName.data()); variable 363 auto dataStore = dsManager.Create(IRenderDataStoreDefaultMaterial::UID, dataStoreName.data()); variable 422 auto dataStore = dsManager.Create(IRenderDataStoreDefaultMaterial::UID, dataStoreName.data()); variable 463 auto dataStore = dsManager.Create(IRenderDataStoreDefaultMaterial::UID, dataStoreName.data()); variable 518 auto dataStore = dsManager.Create(IRenderDataStoreDefaultMaterial::UID, dataStoreName.data()); variable
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| D | RenderDataStoreDefaultLightTest.cpp | 200 auto dataStore = dsManager.Create(IRenderDataStoreDefaultLight::UID, dataStoreName.data()); variable 269 auto dataStore = dsManager.Create(IRenderDataStoreDefaultLight::UID, dataStoreName.data()); variable
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| D | RenderDataStoreDefaultCameraTest.cpp | 198 auto dataStore = dsManager.Create(IRenderDataStoreDefaultCamera::UID, dataStoreName.data()); variable
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| D | RenderDataStoreDefaultSceneTest.cpp | 198 auto dataStore = dsManager.Create(IRenderDataStoreDefaultScene::UID, dataStoreName.data()); variable
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| /foundation/graphic/graphic_3d/lume/Lume_3D/src/util/ |
| D | render_util.cpp | 106 inline bool HasRenderDataStorePostProcess(const json::standalone_value& dataStore) in HasRenderDataStorePostProcess() 249 if (auto dataStore = jsonVal.find("renderDataStore"); dataStore) { in FillCameraDescsData() local 274 if (auto dataStore = jsonVal.find("renderDataStore"); dataStore) { in FillCameraPostProcessDescsData() local
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| /foundation/graphic/graphic_3d/lume/LumeRender/src/datastore/ |
| D | render_data_store_manager.cpp | 143 refcnt_ptr<IRenderDataStore> dataStore; in Create() local
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| /foundation/graphic/graphic_3d/3d_widget_adapter/core/src/lume/custom/ |
| D | lume_custom_render.cpp | 130 …auto dataStore = BASE_NS::refcnt_ptr<RENDER_NS::IRenderDataStorePod>(static_cast<RENDER_NS::IRende… in UpdateShaderSpecialization() local
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| /foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/ |
| D | morphing_system.cpp | 68 void AddMorphSubmesh(IRenderDataStoreMorph& dataStore, const MeshComponent::Submesh& submeshDesc, in AddMorphSubmesh()
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| D | render_preprocessor_system.cpp | 114 … IRenderDataStoreManager& manager, refcnt_ptr<DataStoreType>& dataStore, string_view dataStoreName) in CreateIfNeeded()
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| /foundation/graphic/graphic_3d/lume/LumeDotfield/src/render/ |
| D | render_node_dotfield_simulation.cpp | 133 const RenderDataStoreDefaultDotfield* dataStore = static_cast<RenderDataStoreDefaultDotfield*>( in ComputeSimulate() local
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| /foundation/graphic/graphic_3d/lume/Lume_3D/src/ |
| D | graphics_context.cpp | 543 …auto dataStore = context.GetRenderDataStoreManager().GetRenderDataStore(POST_PROCESS_DATA_STORE_NA… in CreatePlugin3D() local 576 auto dataStore = in DestroyPlugin3D() local
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| /foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/ |
| D | render_node_parser_util.cpp | 571 if (auto const dataStore = jsonValue.find(name); dataStore) { in GetRenderDataStore() local
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| D | render_node_post_process_util.cpp | 753 auto const dataStore = static_cast<const IRenderDataStorePod*>(ds); in ProcessPostProcessConfiguration() local
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| /foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/ |
| D | render_node_default_material_deferred_shading.cpp | 524 auto* const dataStore = static_cast<IRenderDataStorePostProcess const*>(ds); in UpdatePostProcessConfiguration() local
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| D | render_node_default_env.cpp | 482 auto const dataStore = static_cast<const IRenderDataStorePod*>(ds); in UpdatePostProcessConfiguration() local
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| D | render_node_default_cameras.cpp | 375 const IRenderDataStoreDefaultLight* dataStore, const RenderCamera& camera) const in GetShadowBiasMatrix() argument
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| D | render_node_camera_single_post_process.cpp | 511 auto* const dataStore = static_cast<IRenderDataStorePostProcess const*>(ds); in ProcessPostProcessConfiguration() local
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| D | render_node_default_material_render_slot.cpp | 488 auto const dataStore = static_cast<const IRenderDataStorePod*>(ds); in UpdatePostProcessConfiguration() local
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