Searched defs:dataStoreLight (Results 1 – 11 of 11) sorted by relevance
46 BASE_NS::string dataStoreLight; in CORE3D_BEGIN_NAMESPACE() member
44 BASE_NS::string dataStoreLight; in CORE3D_BEGIN_NAMESPACE() member
80 const auto* dataStoreLight = in PreExecuteFrame() local127 const auto* dataStoreLight = in ExecuteFrame() local
103 const auto* dataStoreLight = in ExecuteFrame() local
150 const auto* dataStoreLight = in ExecuteFrame() local310 …st IRenderDataStoreDefaultCamera& dataStoreCamera, const IRenderDataStoreDefaultLight& dataStoreLi… in UpdateCurrentScene()
161 const auto* dataStoreLight = static_cast<IRenderDataStoreDefaultLight*>( in PreExecuteFrame() local647 …st IRenderDataStoreDefaultCamera& dataStoreCamera, const IRenderDataStoreDefaultLight& dataStoreLi… in UpdateCurrentScene()
250 const auto* dataStoreLight = static_cast<IRenderDataStoreDefaultLight*>( in PreExecuteFrame() local481 …st IRenderDataStoreDefaultCamera& dataStoreCamera, const IRenderDataStoreDefaultLight& dataStoreLi… in UpdateCurrentScene()
212 …auto* dataStoreLight = GetRenderDataStore<IRenderDataStoreDefaultLight>(dataMgr, stores_.dataStore… in PreExecuteFrame() local693 …onst IRenderDataStoreDefaultScene& dataStoreScene, const IRenderDataStoreDefaultLight& dataStoreLi… in UpdateCurrentScene()710 const IRenderDataStoreDefaultLight& dataStoreLight) in UpdateGeneralDataUniformBuffers()
644 const auto* dataStoreLight = in InitNode() local671 const auto* dataStoreLight = in PreExecuteFrame() local783 …st IRenderDataStoreDefaultCamera& dataStoreCamera, const IRenderDataStoreDefaultLight& dataStoreLi… in UpdateCurrentScene()1244 const auto* dataStoreLight = in UpdateLightBuffer() local
245 const auto* dataStoreLight = in ExecuteFrame() local504 …st IRenderDataStoreDefaultCamera& dataStoreCamera, const IRenderDataStoreDefaultLight& dataStoreLi… in UpdateCurrentScene()
194 const auto* dataStoreLight = in ExecuteFrame() local