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Searched defs:defaultPoolIndex (Results 1 – 1 of 1) sorted by relevance

/third_party/skia/third_party/externals/d3d12allocator/src/
DD3D12MemAlloc.cpp4245 const UINT defaultPoolIndex = CalcDefaultPoolIndex(*pAllocDesc, finalResourceDesc); in CreateResource() local
4344 const UINT defaultPoolIndex = CalcDefaultPoolIndex(*pAllocDesc); in AllocateMemory() local
4473 …const UINT defaultPoolIndex = CalcDefaultPoolIndex(heapType, D3D12_HEAP_FLAG_ALLOW_ALL_BUFFERS_AND… in SetDefaultHeapMinBytes() local
4486 const UINT defaultPoolIndex = CalcDefaultPoolIndex(heapType, heapFlags); in SetDefaultHeapMinBytes() local