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Searched defs:defaultVersion (Results 1 – 5 of 5) sorted by relevance

/third_party/glslang/glslang/MachineIndependent/
DShaderLang.cpp491 …uceVersionProfile(TInfoSink& infoSink, EShLanguage stage, bool versionNotFirst, int defaultVersion, in DeduceVersionProfile()
785int defaultVersion, // use 100 for ES environment, 110 for desktop; this is the GLSL version, not… in ProcessDeferred()
1247 int defaultVersion, // use 100 for ES environment, 110 for desktop in PreprocessDeferred()
1286 int defaultVersion, // use 100 for ES environment, 110 for desktop in CompileDeferred()
1434 int defaultVersion, // use 100 for ES environment, 110 for desktop in ShCompile()
1858 bool TShader::parse(const TBuiltInResource* builtInResources, int defaultVersion, EProfile defaultP… in parse()
1879 int defaultVersion, EProfile defaultProfile, in preprocess()
/third_party/skia/third_party/externals/swiftshader/tests/VulkanWrapper/
DUtil.cpp152 const int defaultVersion = 100; in compileGLSLtoSPIRV() local
/third_party/glslang/glslang/Public/
DShaderLang.h662 …bool parse(const TBuiltInResource* res, int defaultVersion, EProfile defaultProfile, bool forceDef… in parse()
670 …bool parse(const TBuiltInResource* builtInResources, int defaultVersion, bool forwardCompatible, E… in parse()
675 …bool parse(const TBuiltInResource* builtInResources, int defaultVersion, bool forwardCompatible, E… in parse()
/third_party/curl/lib/vtls/
Dx509asn1.c757 static const char defaultVersion = 0; /* v1. */ in Curl_parseX509() local
/third_party/glslang/StandAlone/
DStandAlone.cpp1442 const int defaultVersion = Options & EOptionDefaultDesktop ? 110 : 100; in CompileAndLinkShaderUnits() local