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Searched defs:depthStencilFormats (Results 1 – 15 of 15) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/linux/xcb/
DDisplayVkXcb.cpp106 std::vector<GLenum> depthStencilFormats( in generateConfigs() local
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/android/
DDisplayVkAndroid.cpp59 std::vector<GLenum> depthStencilFormats( in generateConfigs() local
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/win32/
DDisplayVkWin32.cpp140 std::vector<GLenum> depthStencilFormats( in generateConfigs() local
/third_party/vk-gl-cts/modules/gles3/functional/
Des3fFboMultisampleTests.cpp382 static const deUint32 depthStencilFormats[] = in init() local
Des3fFramebufferBlitTests.cpp944 static const deUint32 depthStencilFormats[] = in init() local
Des3fFboInvalidateTests.cpp1480 static const deUint32 depthStencilFormats[] = in init() local
Des3fFboRenderTest.cpp1527 } depthStencilFormats[] = in init() local
Des3fTextureSpecificationTests.cpp3575 } depthStencilFormats[] = in init() local
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libEGL/
DDisplay.cpp169 const sw::Format depthStencilFormats[] = in initialize() local
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
Dvk_caps_utils.cpp1235 const GLenum *depthStencilFormats, in GenerateConfigs()
/third_party/skia/third_party/externals/dawn/src/tests/unittests/validation/
DTextureValidationTests.cpp434 wgpu::TextureFormat depthStencilFormats[] = { in TEST_F() local
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/
DvktPipelineDepthTests.cpp1281 …const VkFormat depthStencilFormats[] = { VK_FORMAT_D24_UNORM_S8_UINT, VK_FORMAT_D32_SFLOAT_S8_UINT… in createDepthTests() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineDepthTests.cpp1306 …const VkFormat depthStencilFormats[] = { VK_FORMAT_D24_UNORM_S8_UINT, VK_FORMAT_D32_SFLOAT_S8_UINT… in createDepthTests() local
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shader_object/
DvktShaderObjectRenderingTests.cpp945 const vk::VkFormat depthStencilFormats[] = in createShaderObjectRenderingTests() local
/third_party/vk-gl-cts/modules/gles31/functional/
Des31fTextureSpecificationTests.cpp838 } depthStencilFormats[] = in init() local