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Searched defs:depthStencilView (Results 1 – 6 of 6) sorted by relevance

/third_party/skia/third_party/externals/dawn/src/tests/unittests/validation/
DRenderPassDescriptorValidationTests.cpp231 wgpu::TextureView depthStencilView = depthStencilTexture.CreateView(&descriptor); in TEST_F() local
300 wgpu::TextureView depthStencilView = depthStencilTexture.CreateView(&descriptor); in TEST_F() local
324 wgpu::TextureView depthStencilView = depthStencilTexture.CreateView(&descriptor); in TEST_F() local
348 wgpu::TextureView depthStencilView = depthStencilTexture.CreateView(&descriptor); in TEST_F() local
419 wgpu::TextureView depthStencilView = depthStencilTexture.CreateView(&descriptor); in TEST_F() local
443 wgpu::TextureView depthStencilView = depthStencilTexture.CreateView(&descriptor); in TEST_F() local
467 wgpu::TextureView depthStencilView = depthStencilTexture.CreateView(&descriptor); in TEST_F() local
804 wgpu::TextureView depthStencilView = in TEST_F() local
/third_party/skia/third_party/externals/dawn/examples/
DCppHelloTriangle.cpp34 wgpu::TextureView depthStencilView; variable
DCubeReflection.cpp41 wgpu::TextureView depthStencilView; variable
DComputeBoids.cpp31 wgpu::TextureView depthStencilView; variable
/third_party/skia/third_party/externals/dawn/src/tests/end2end/
DVertexOnlyRenderPipelineTests.cpp163 wgpu::TextureView depthStencilView; member in VertexOnlyRenderPipelineTest
DCreatePipelineAsyncTests.cpp725 wgpu::TextureView depthStencilView = depthStencilTarget.CreateView(); in TEST_P() local